Devil Daggers
Devil Daggers
[youtube]RcJ5Ni92QI8[/youtube]
This gave me a boner.
This gave me a boner.
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Re: Devil Daggers
Why? I could pull that off in C# in a matter of a few days. It litterally has one level, no walls one weapon and about 3 enemies... The retro look is ok but if you're going to do a retro look like that you would need to add a lot more retro looking things to make it pop. I dunno, maybe I'm just not feeling it.
Re: Devil Daggers
Imagine what a woman would do...
Re: Devil Daggers
I guess the visuals, music and montage of the vid are what made me really excited. A real product with only this content better have to be cheap ! But it triggered my imagination so now I'm definitely following what's going on. Would a bigger game with nice environments and SP campaign be better than a highly polished procedural arena shooter ? Let's wait and see.Κracus wrote:Why? I could pull that off in C# in a matter of a few days. It litterally has one level, no walls one weapon and about 3 enemies... The retro look is ok but if you're going to do a retro look like that you would need to add a lot more retro looking things to make it pop. I dunno, maybe I'm just not feeling it.
If you are talented in programming stuff, maybe you can explain me how the animation of flying snakes is done (I doubt any enemy in the video was animated by hand, except for the details).
I'm going back trying to find motivation to work on my textures

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[url=http://lvlworld.com/#c=m1&i=1908&d=12%20Dec%202012&m=All&p=review]MJDM2[/url] - [url=http://lvlworld.com/#c=m1&i=2108&d=12%20Dec%202012&m=All&p=review]DmeatSP01[/url] - [url=http://lvlworld.com/#c=m1&i=2132&d=12%20Dec%202012&m=All&p=review]DmeatSP02[/url]
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[url=http://lvlworld.com/#c=m1&i=1908&d=12%20Dec%202012&m=All&p=review]MJDM2[/url] - [url=http://lvlworld.com/#c=m1&i=2108&d=12%20Dec%202012&m=All&p=review]DmeatSP01[/url] - [url=http://lvlworld.com/#c=m1&i=2132&d=12%20Dec%202012&m=All&p=review]DmeatSP02[/url]
Re: Devil Daggers
looks like serious sam meets dark souls
nah
nah
Re: Devil Daggers
No you couldn'tΚracus wrote:Why? I could pull that off in C# in a matter of a few days. It litterally has one level, no walls one weapon and about 3 enemies... The retro look is ok but if you're going to do a retro look like that you would need to add a lot more retro looking things to make it pop. I dunno, maybe I'm just not feeling it.
Re: Devil Daggers
[lvlshot]http://i.imgur.com/UJ6WsdS.gif[/lvlshot]Κracus wrote:Why? I could pull that off in C# in a matter of a few days. It litterally has one level, no walls one weapon and about 3 enemies... The retro look is ok but if you're going to do a retro look like that you would need to add a lot more retro looking things to make it pop. I dunno, maybe I'm just not feeling it.
[color=red] . : [/color][size=85] You knows you knows [/size]
Re: Devil Daggers
Why don't you show us?Κracus wrote:Why? I could pull that off in C# in a matter of a few days.
Thick, solid and tight in all the right places.
Re: Devil Daggers
LawL wrote:Why don't you show us?Κracus wrote:Why? I could pull that off in C# in a matter of a few days.

[color=red][WYD][/color]S[color=red]o[/color]M
Re: Devil Daggers
And he wonders why he's such a target.
Re: Devil Daggers
exactly how i felt after watching it.. looks fun especialy seeing the rocket/dagger jumpD-Meat wrote:I guess the visuals, music and montage of the vid are what made me really excited...
Re: Devil Daggers
So, this game is out now. Here's a video of someone doing the current high scoring run.
[youtube]XSoRbNs9bDk[/youtube]
Looks super intense, like a first person version of Geometry Wars. Sound design is awesome too. I love looking at it but I'll probably hate playing it. Too stressful.
[youtube]XSoRbNs9bDk[/youtube]
Looks super intense, like a first person version of Geometry Wars. Sound design is awesome too. I love looking at it but I'll probably hate playing it. Too stressful.
Re: Devil Daggers
This is the correct response for this game...Eraser wrote: Looks super intense, like a first person version of Geometry Wars.
Re: Devil Daggers
Yeah indeed. I'm not sure why everyone keeps going on about level design. It's clear this is not your typical corridor shooter. The gameplay doesn't demand level design. It's exactly what it's supposed to be.
The design and aestethic is awesome. Truly nightmarish stuff. Halfway through the video some kind of huge floating structure comes into play which is a giant enemy. The scale of it is mind blowing.
The design and aestethic is awesome. Truly nightmarish stuff. Halfway through the video some kind of huge floating structure comes into play which is a giant enemy. The scale of it is mind blowing.
Re: Devil Daggers
Just found about this game, I just love it! 140 is my best score so far. Just got to see a caterpillar, then I died. I want to see more stuff! I think I'm addicted.
dem visuals

dem visuals

[url=http://www.youtube.com/user/almighty1984]Music[/url]