Rounded Corners Question

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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CLOUDspawn
Posts: 46
Joined: Fri Feb 12, 2016 3:03 am

Rounded Corners Question

Post by CLOUDspawn »

Hello,
I made a rounded corner but the floor on top of it. I was having trouble making a brush that would cover the corner. attached is an image.
,Thanks
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PaN61
Posts: 59
Joined: Mon Apr 19, 2010 7:45 am

Re: Rounded Corners Question

Post by PaN61 »

You basically just create a patch-mesh and mold the vertexes in a shape that resembles a curve to that of the corner. Anytime you are dealing with patches you have to seal them off by creating a caulk hull around them so your map doesn't generate leaks.

Alternatively, you could just use the clipper tool and clip away at a brush to somewhat simulate a curve, but it's not as efficient (or time saving) as if you were using patches. Nor would it bring as good of a result either.
Unearth the vile of anger where existence finds no shelter.
obsidian
Posts: 10970
Joined: Mon Feb 04, 2002 8:00 am

Re: Rounded Corners Question

Post by obsidian »

You're asking a whole lot of questions, most of which could be answered with a quick Google search. There are still a lot of tutorials on the web which explains 90% of what you're asking.


P.S. I don't want to sound unhelpful. I just meant that there are a lot of resources which do a very good job of explaining things already and it's probably easier just to use Google.
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
AndyW
Posts: 848
Joined: Wed Mar 11, 2015 3:23 pm

Re: Rounded Corners Question

Post by AndyW »

This Video Tutorial from Cityy helped me alot: https://www.youtube.com/watch?v=BW33w0-z0Qk
You should take a look at it! :sly:
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dONKEY
Posts: 566
Joined: Mon Oct 15, 2001 7:00 am

Re: Rounded Corners Question

Post by dONKEY »

obsidian wrote:You're asking a whole lot of questions, most of which could be answered with a quick Google search. There are still a lot of tutorials on the web which explains 90% of what you're asking.
http://www.leveldk.co.uk/
Tutorial button on the left....years ago I did an entire series of tutorials. I've not updated my site for eons, but the downloads for the example maps should still work. I covered everything from your first room, all the way up to more advanced stuff like building a map from models.
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