Microbrush 3 - A 3D modeler

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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Theftbot
Posts: 483
Joined: Thu Oct 08, 2009 4:03 am

Re: Microbrush 3 - A 3D modeler

Post by Theftbot »

A error after set up:
[lvlshot]http://i.imgur.com/MJJxPbN.png[/lvlshot]
Last edited by AEon on Thu Mar 10, 2016 10:26 pm, edited 1 time in total.
Reason: lvlshot'ted the image.
Shrinker
Posts: 40
Joined: Tue Dec 16, 2014 8:24 pm

Re: Microbrush 3 - A 3D modeler

Post by Shrinker »

I guess you are on an Nvidia system.
I have removed a workaround for the Nvidia driver with this release because the driver doesn't have the respective bug anymore. This thing with const expressions.
Would updating the video driver be possible for you?
If it doesn't work with the newest driver version, please let me know so I can investigate further.
If you can't be bothered to update right now, you can open the .shader files and just remove all occurrences of the "const" keyword.

I have temporarily disabled the download for this new version of Microbrush because I found a crash bug (not related to the graphics display). I will fix that and enable the download for a fixed version shortly.
Updates are on my twitter, http://twitter.com/shrinker42

:)
Shrinker
Posts: 40
Joined: Tue Dec 16, 2014 8:24 pm

Re: Microbrush 3 - A 3D modeler

Post by Shrinker »

Bindless texturing really seems to work.
Image
I'm happy now. :D
Shrinker
Posts: 40
Joined: Tue Dec 16, 2014 8:24 pm

Re: Microbrush 3 - A 3D modeler

Post by Shrinker »

My first ever textured scene in Microbrush.
Image
coltonquake3
Posts: 199
Joined: Sun Dec 06, 2015 3:38 am

Re: Microbrush 3 - A 3D modeler

Post by coltonquake3 »

Looks nice! Maybe we can have some more Minecraft worlds in Q3A! Excellent! (in Q3A announcer's voice)
Shrinker
Posts: 40
Joined: Tue Dec 16, 2014 8:24 pm

Re: Microbrush 3 - A 3D modeler

Post by Shrinker »

New planned features which I still have to fill with life:
Image

I hope I can realize decent support for editing patch meshes. :)
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monaster
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Joined: Mon Apr 28, 2008 1:52 pm

Re: Microbrush 3 - A 3D modeler

Post by monaster »

That looks awesome, although there are a few abbreviations I don't understand at all but I'm very intrigued to test it once it gets a release! Any specific reason to have "Patch9s" instead of "Patches"?
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