Brush Size

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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CLOUDspawn
Posts: 46
Joined: Fri Feb 12, 2016 3:03 am

Brush Size

Post by CLOUDspawn »

Is there a way to make the brush size in gtkradiant smaller. So like i can make slimmer platforms and slimmer lights etc? thanks
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Theftbot
Posts: 483
Joined: Thu Oct 08, 2009 4:03 am

Re: Brush Size

Post by Theftbot »

Change the grid size
AEon
Posts: 1816
Joined: Sun Apr 20, 2003 7:00 am

Re: Brush Size

Post by AEon »

IIRC, the grid size is set by the keys 1 to 0, and 4 was the default 8u grid (been a while).

You can go below 1u grid size, though I would not recommend it.
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Hipshot
Posts: 1547
Joined: Sun Jan 20, 2002 8:00 am

Re: Brush Size

Post by Hipshot »

Don't go below 1.
You can also change the grid in the menu, there you can see what values you change to.
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
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