Is it possible to include Green Flag functionality in Q3?

coltonquake3
Posts: 199
Joined: Sun Dec 06, 2015 3:38 am

Re: Is it possible to include Green Flag functionality in Q3?

Post by coltonquake3 »

themuffinman wrote:http://www.quake3world.com/forum/viewtopic.php?f=16&t=50129&p=972903&hilit=Theteammod
Thank you for letting me know. I'll help finish it & get the teams fully playable for ya - hopefully the resources are all there for everybody - If there's a green skin pack included, & it's not this, then you are welcome to use it - I think quite a few of the skins from that look pretty cool, especially Visor & Crash.
Last edited by coltonquake3 on Mon Jun 27, 2016 1:48 pm, edited 1 time in total.
coltonquake3
Posts: 199
Joined: Sun Dec 06, 2015 3:38 am

Re: Is it possible to include Green Flag functionality in Q3?

Post by coltonquake3 »

I've already finished with the entities.def @CZghost. PM will be sent shortly with it in tow.
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CZghost
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Joined: Wed Jun 22, 2011 1:45 pm
Location: Czechia
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Re: Is it possible to include Green Flag functionality in Q3?

Post by CZghost »

Thank you :)
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coltonquake3
Posts: 199
Joined: Sun Dec 06, 2015 3:38 am

Re: Is it possible to include Green Flag functionality in Q3?

Post by coltonquake3 »

Sorry it wasn't shortly, real life got in the way... Anyways, in that PM is a link to where you can download & battle the skins from Quake 3 Revolution as well... Have fun with those...
coltonquake3
Posts: 199
Joined: Sun Dec 06, 2015 3:38 am

Re: Is it possible to include Green Flag functionality in Q3?

Post by coltonquake3 »

I have also made a slight mod to the mint-arena code where baseq3 TDM/CTF use Q3TA's "Prepare your team!" sound.
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