I must admit I haven't actually played Rocket League, but I'm not disliking it for it being too simplistic or anything. I can see the appeal of the type of game, but whenever I'm watching videos of someone playing it, I can't get over the feeling that it looks like complete retards without legs trying to play a game of football. It looks like a constant fight against controlling the vehicle and trying to do useful things with the ball, which seemingly ends up as people just flinging themselves across the playing field in hopes of getting a lucky hit. This is also exactly what I'm seeing with Lucioball.Κracus wrote:It's not exactly like rocketleague, definitely slower pace. That said, rocket league is an amazing game. Everyone that see's it has the same kneejerk reaction you have and everyone winds up loving it.
The reason I liked Proball so much is because it is tight. There's no weapons except for the gauntlet. You can't get damaged or die though. When you walk over the ball, you pick it up and can no longer defend yourself. You can accurately pass the ball over to team mates. If you get slapped with a gauntlet while holding the ball, the slappee steals the ball off of you. The result is that control isn't an issue. You can make the ball do exactly what you want it to and rather than fighting the control scheme or the physics involved with it, the game is pushed to a next level that involves tactics and strategy. When played 3v3 or 4v4, position play like in football matches is actually a thing with Proball.
Maybe something like that happens with Rocket League as well and I just haven't seen it yet. But for me it'll probably be a struggle against physics and control, just like what I experienced with Lucioball. So yeah, I won't be playing either one.