Screenshots

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
Martinus
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Re: Screenshots

Post by Martinus »

Hy again!

Here's my upcoming map what I'm working on:

[lvlshot]http://i.imgur.com/xXfNmCx.jpg[/lvlshot]
[lvlshot]http://i.imgur.com/AiZd4UZ.jpg[/lvlshot]

This is my very first tech themed level trying to aim (mostly) the vertical aspects.
I'm in the testing phase with the map.

What do you think about it? Should I upload there for testing?
[url=http://lvlworld.com/author/Martinus]My Quake 3 maps[/url]
ALMighty
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Re: Screenshots

Post by ALMighty »

Not sure what textures to use...
Untitled-1.jpg
Untitled-2.jpg
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CZghost
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Re: Screenshots

Post by CZghost »

@ALMighty: Maybe some Tech textures. Evil Lair's textureset would be great for this map. I see you already used Evil Lair's Concept textureset. So maybe use one of his Tech texturesets. E7 or E8 would be great. If you want something of higher resolution or more rusty looking, try out Sock's Industrial textureset :up:
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Eraser
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Re: Screenshots

Post by Eraser »

Martinus wrote:Hy again!

Here's my upcoming map what I'm working on:

[lvlshot]http://i.imgur.com/xXfNmCx.jpg[/lvlshot]
[lvlshot]http://i.imgur.com/AiZd4UZ.jpg[/lvlshot]

This is my very first tech themed level trying to aim (mostly) the vertical aspects.
I'm in the testing phase with the map.

What do you think about it? Should I upload there for testing?
That's one ripe for Cranky Steve's Haunted Whorehouse.
Martinus
Posts: 158
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Re: Screenshots

Post by Martinus »

That means my map not worth to post here or what?
Last edited by Martinus on Wed Jul 27, 2016 11:53 pm, edited 1 time in total.
[url=http://lvlworld.com/author/Martinus]My Quake 3 maps[/url]
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Theftbot
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Re: Screenshots

Post by Theftbot »

Interesting!
dONKEY
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Re: Screenshots

Post by dONKEY »

@Martinus,
I think Eraser was talking about the coloured lighting, not the level as such. I actually think the shot from outside looks pretty neat.
@Andy, I'd love to see those rock walls made from models, I'm a sucker for super smooth mesh terrain...
@ALMighty, from the layout, the overlaying walkways and doorways, I could imagine this turning into a medieval town...just thinking a little out of the box from where folks would normally go with it..
dONKEY
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Re: Screenshots

Post by dONKEY »

So some more stuff from me. This is a map I've been working on for ages. I gave up for awhile as I broke the engine and could no longer compile the thing.
Now I'm back on track and can (finally) compile with the settings I wanted:
[lvlshot]http://www.leveldk.co.uk/dk_mc/kb1.jpg[/lvlshot]
[lvlshot]http://www.leveldk.co.uk/dk_mc/kb2.jpg[/lvlshot]
[lvlshot]http://www.leveldk.co.uk/dk_mc/kb3.jpg[/lvlshot]
[lvlshot]http://www.leveldk.co.uk/dk_mc/kb4.jpg[/lvlshot]
[lvlshot]http://www.leveldk.co.uk/dk_mc/kb5.jpg[/lvlshot]
AndyW
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Re: Screenshots

Post by AndyW »

@dONKEY: Wow thats looking good, esp. the 2nd shot with that water-pipe! Cool light&mood. First shot fits perfect to the skybox!
I know i have still alot todo with my map :D

EDIT: [spoiler][youtube]ya0PXWfSg6k[/youtube][/spoiler]
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Hipshot
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Re: Screenshots

Post by Hipshot »

That looks very good Donkey!
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fKd
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Re: Screenshots

Post by fKd »

@donkey Hell yeah mate, that's looking great!
phantazm11
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Re: Screenshots

Post by phantazm11 »

Totally badass dONKEY! Love all of the little details you have going on. And those caves!
AndyW
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Re: Screenshots

Post by AndyW »

Martinus wrote:Hy again!
[lvlshot]http://i.imgur.com/AiZd4UZ.jpg[/lvlshot]
You have alot of satellite dishes in that shot, maybe try to build ONE BIG Radio-tower on top of the building?
Like that?:
Image
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Bacon
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Re: Screenshots

Post by Bacon »

[lvlshot]http://img.bacon.ms/shot0160.jpg[/lvlshot]
[lvlshot]http://img.bacon.ms/shot0162.jpg[/lvlshot]
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AndyW
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Re: Screenshots

Post by AndyW »

Wow, that looks big... whats the size of that map (in units)? :ducky:
The Grass & Water textures looking like theyre a bit out of scale.
Are you planning to make a map out of this or is it just a experiment?
Looks like a lot of work. :up:
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Bacon
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Re: Screenshots

Post by Bacon »

Yeah still a lot of texture work to do, they're pretty much just applied for now. The map is approx -65535 to 65535 on the Y axis, -24,000 to 24000 on the X axis. It's going to be a defrag map.
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monaster
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Re: Screenshots

Post by monaster »

Looks promising Bacon!
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AndyW
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Re: Screenshots

Post by AndyW »

:!: SAFETY FIRST :!:

[lvlshot]http://i.imgur.com/h5e1TG9.jpg[/lvlshot]

:)
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sst13
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Re: Screenshots

Post by sst13 »

Image

Image

Image
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AndyW
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Re: Screenshots

Post by AndyW »

:olo: :olo:
...Biker-Girl, thats great! :cry:
Looks a bit like Vera Int Veen. :up:
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Eraser
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Re: Screenshots

Post by Eraser »

lol :D
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Hipshot
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Re: Screenshots

Post by Hipshot »

Pregnant cheeks...
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
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monaster
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Re: Screenshots

Post by monaster »

I do feel we all got a certain sense of humour that most of the world will not be able to find appealing or funny, but I love it.
If you are caught on a golf course during a storm and are afraid of lightning, hold up a 1-iron. Not even God can hit a 1-iron.
-Lee Trevino, golfer who actually has been struck by lightning.
AndyW
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Re: Screenshots

Post by AndyW »

monaster wrote:I do feel we all got a certain sense of humour that most of the world will not be able to find appealing or funny, but I love it.
:up:
Thats why were still here... ;)
I prefer freaky people over boring normalo´s
EDIT: Funfact- Most lesbian-gender-guys actually look like the screenshot... :olo:
Die Vitamine sind in der Dose gefangen!!!
surgeon62
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Re: Screenshots

Post by surgeon62 »

sst13 wrote:
Image
:olo: :olo: :olo: :olo: :olo:
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