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WARNING: brush plane with no normal
WARNING: brush plane with no normal
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WARNING: brush plane with no normal
WARNING: brush plane with no normal
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--- LoadMapFile ---
E:/quake3/baseq3/maps/cathedral01a.map
1489 brushes
98 entities
0.80 second(s) load time
Radiant - synapse core built Oct 7 2012 1.6.3
Builtin .def module built Oct 7 2012 1.6.3
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Setting up
Listening...
=== running BSP command ===
"E:/GtkRadiant-1.6-20121007/q3map2" -v -connect 127.0.0.1:39000 -game quake3 -fs_basepath "E:/quake3/" -meta "E:/quake3/baseq3/maps/cathedral01a.map"
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--- BSP ---
...
--- LoadMapFile ---
Loading E:/quake3/baseq3/maps/cathedral01a.map
entering E:/quake3/baseq3/maps/cathedral01a.map
FloatPlane: bad normal
************ ERROR ************
BaseWindingForPlaneAccu: no dominant axis found because normal is too short
There is no obvious bad brush anymore but I had an ad-infinitum brush in one instance that I was able to mark and delete within 1.6.3. Maybe some leftovers in the coords from that one brush?
What can I do? How do I find that brush plane with no normal? The map is nothing fancy at all, really. Nothing's off the grid. So, I am kinda confused by this.