Overwatch

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feedback
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Re: Overwatch

Post by feedback »

holy shit, how can anyone play 50 hours of games a week?
I love quake!
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Transient
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Re: Overwatch

Post by Transient »

Memphis wrote:not easily. but if you leave games running it clocks up :)
Uh huh.
[quote="YourGrandpa"]I'm satisfied with voicing my opinion and moving on.[/quote]
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Transient
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Re: Overwatch

Post by Transient »

Only during loading screens and lobby time, bro.
[quote="YourGrandpa"]I'm satisfied with voicing my opinion and moving on.[/quote]
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MKJ
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Re: Overwatch

Post by MKJ »

not even then.
Don Carlos
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Re: Overwatch

Post by Don Carlos »

Season 4 starts next week...here is to actually getting graded with people I play with regularly rather than randoms
Silicone_Milk
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Re: Overwatch

Post by Silicone_Milk »

After having suspicions of lag compensation causing funky shit to go down in games with hitscan heroes, I decided to actually test it out; I've been playing on the EU region for the past couple days with just widowmaker and have enjoyed a significant jump in hit registration and apparent accuracy. Headshots are registering consistently (but delayed, obviously) and I haven't seen a single bullet trace go through a hero model and not count as a hit. Oddly, there have been way too many times on NA servers with 30 ping where shots I swore should have hit just don't count but performance with 180-200 ping has seen a massive improvement.
Sadly I don't speak Russian and I've only been in a small handful of games where the people on my team spoke English.
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Eraser
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Re: Overwatch

Post by Eraser »

Here we go
https://twitter.com/PlayOverwatch/statu ... 1106156544
Don Carlos
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Re: Overwatch

Post by Don Carlos »

:D
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Eraser
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Re: Overwatch

Post by Eraser »

Interesting tidbit: the photo is credited to Efi.
Also, would be cool if they updated the Numbani map to reflect the damage done in this attack.
Doombrain
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Re: Overwatch

Post by Doombrain »

This is a good game.
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Transient
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Re: Overwatch

Post by Transient »

Wasn't expecting a new character this soon. If she comes out with the Bastion patch around the corner, that will be pretty sweet. :up:
[quote="YourGrandpa"]I'm satisfied with voicing my opinion and moving on.[/quote]
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shaft
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Re: Overwatch

Post by shaft »

wouldn't the new character be on the ptr already if it was close to release?
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Transient
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Re: Overwatch

Post by Transient »

Ana was only on the PTR for a week. :shrug:
[quote="YourGrandpa"]I'm satisfied with voicing my opinion and moving on.[/quote]
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Eraser
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Re: Overwatch

Post by Eraser »

I guess what people mean with release is that it is playable, which indeed would initially be on the PTR
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Eraser
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Re: Overwatch

Post by Eraser »

Eraser wrote: Also, would be cool if they updated the Numbani map to reflect the damage done in this attack.
OH SHIT!

[lvlshot]https://i.imgur.com/Z8s2VAY.jpg[/lvlshot]

[lvlshot]https://i.imgur.com/Sj1HIp6.jpg[/lvlshot]

[lvlshot]https://i.imgur.com/SWsyBqp.jpg[/lvlshot]

Jeff Kaplan can say what he wants, but Doomfist is going to be a thing now. Maybe as a simultaneous release with another hero.

Edit:
More pics: http://m.imgur.com/a/1eZgX
This is PTR only by the way
Don Carlos
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Re: Overwatch

Post by Don Carlos »

:D
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Eraser
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Re: Overwatch

Post by Eraser »

Why are we still pushing this payload though?
Don Carlos
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Re: Overwatch

Post by Don Carlos »

Ha! True
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Eraser
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Re: Overwatch

Post by Eraser »

[lvlshot]http://images.eurogamer.net/2017/articles/1/8/8/6/8/8/3/here-we-go-numbani-map-trashed-and-doomfist-gauntlet-stolen-on-overwatch-ptr-148827096979.jpg/EG11/resize/600x-1/quality/80/format/jpg[/lvlshot]

source
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Eraser
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Re: Overwatch

Post by Eraser »

U4EA
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Re: Overwatch

Post by U4EA »

Aww poor Pharah, hilarious vid tho, thanks.

The Tobelstein reactor sounds like it could be a reference to the technology used by Zarya's weapon. Perhaps Efi's robot will have similar energy or EMP type weapons or skills?
Ryoki
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Re: Overwatch

Post by Ryoki »

As someone not playing this game (quite yet) i'm amazed at how you guys are into the lore and the skins and all that shit. What gives?
[size=85][color=#0080BF]io chiamo pinguini![/color][/size]
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MKJ
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Re: Overwatch

Post by MKJ »

it's all just so yummy.
the quality of every little detail is just astonishing. I read the other day that they spend about 4 days on a highlight intro and that really shows. fyi these little vignettes run for about 4 seconds :o
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Eraser
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Re: Overwatch

Post by Eraser »

I saw something on the news about Horizon Zero Dawn (due to it being developed by Guerilla Games, a Dutch company) and in that segment, one of the interviewed animators said he'd spend about a day on a second of animation for that game, so yeah that sounds about right.
Ryoki
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Re: Overwatch

Post by Ryoki »

Hmm, ok then...
[size=85][color=#0080BF]io chiamo pinguini![/color][/size]
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