Pretty gibs

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Ganemi
Posts: 564
Joined: Thu Apr 21, 2005 12:57 pm

Pretty gibs

Post by Ganemi »

Subscribe if you want more shitposts. Make sure you watch in HD, or else your eyes might die IRL.

basically gib speed determiens gib size and gib size determines how quickly they fade out. Small gibs float upwards and fade slowly, larger gibs float downwards and disappear fast. it's not nearly as redundant or linear as it sounds. There's a ton of randomness mixed in.

If you want the code let me know.

[youtube]VOs9rfunV9Y[/youtube]
Ganemi
Posts: 564
Joined: Thu Apr 21, 2005 12:57 pm

Re: Pretty gibs

Post by Ganemi »

Been messing with the rail trail, too. Kind of funny that Q3A had such amazing potential for graphics, but it was never quite reached.

[youtube]m40XfrrzCx0[/youtube]
eukara
Posts: 13
Joined: Tue Feb 14, 2017 3:05 pm

Re: Pretty gibs

Post by eukara »

Hey! School is for learning! :P
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