Match-making to boost micro-transactions

Open discussion about any topic, as long as you abide by the rules of course!
User avatar
Eraser
Posts: 19174
Joined: Fri Dec 01, 2000 8:00 am

Re: Match-making to boost micro-transactions

Post by Eraser »

What? eh, no?
User avatar
shaft
Posts: 12473
Joined: Fri Dec 10, 1999 8:00 am

Re: Match-making to boost micro-transactions

Post by shaft »

oh, you’ve found a game where you were never unevenly matched against another opponent? because it happens to me every time i play no matter the game no matter the matchmaking. Just check the scoreboard next time you play, there is always someone doing shit and someone dominating.
User avatar
Eraser
Posts: 19174
Joined: Fri Dec 01, 2000 8:00 am

Re: Match-making to boost micro-transactions

Post by Eraser »

I never said match making is always perfect. Besides, you're giving me anecdotal evidence, which isn't evidence at all.
I'd rather see a company try to arrange fair (and fun) matches and fail at that than have a company who arranges matches based on loot.

You're being uncharacteristically apologetic about this. The fact that you went from inflation all the way to match-making fails as your argument shows me you're all over the place and might just as well be trolling here.
scared?
Posts: 20988
Joined: Fri Mar 02, 2007 1:28 pm

Re: Match-making to boost micro-transactions

Post by scared? »

Jesus H Christ on a popsicle stick^^^...
xer0s
Posts: 12446
Joined: Sat Feb 10, 2001 8:00 am

Re: Match-making to boost micro-transactions

Post by xer0s »

Eraser wrote: You're being uncharacteristically apologetic about this...
lol, really...?
HM-PuFFNSTuFF
Posts: 14375
Joined: Thu Mar 01, 2001 8:00 am

Re: Match-making to boost micro-transactions

Post by HM-PuFFNSTuFF »

microtransactions... sounds like my sex life... :(
scared?
Posts: 20988
Joined: Fri Mar 02, 2007 1:28 pm

Re: Match-making to boost micro-transactions

Post by scared? »

Micropenis^^^... :olo: ...
User avatar
shaft
Posts: 12473
Joined: Fri Dec 10, 1999 8:00 am

Re: Match-making to boost micro-transactions

Post by shaft »

Eraser wrote: I'd rather see a company try to arrange fair (and fun) matches and fail at that than have a company who arranges matches based on loot.
.
Who cares what they match make off of as long as the game is balanced? That whole video is a couple nerds lighting their hair on fire over nothing to get some Youtube views. Its called marketing and making money, something that businesses are supposed to do in order succeed and keep making games that we all enjoy.

The whole micro transaction argument is incredibly lame imo, no troll. Stick to campaigning against pre-ordering.
User avatar
Eraser
Posts: 19174
Joined: Fri Dec 01, 2000 8:00 am

Re: Match-making to boost micro-transactions

Post by Eraser »

shaft wrote:
Who cares what they match make off of as long as the game is balanced?
That's the problem. This match making system intentionally matches you against significantly better or significantly worse players. It's the exact opposite of what a decent matchmaking system is supposed to do. This will actively degrade the enjoyment you'll get out of your game.
User avatar
Eraser
Posts: 19174
Joined: Fri Dec 01, 2000 8:00 am

Re: Match-making to boost micro-transactions

Post by Eraser »

HM-PuFFNSTuFF wrote:microtransactions... sounds like my sex life... :(
Well, a single sperm cell has 37.5mb of DNA data in it, so whenever you ejaculate you transfer about 1.58 terrabyte of data.
User avatar
Eraser
Posts: 19174
Joined: Fri Dec 01, 2000 8:00 am

Re: Match-making to boost micro-transactions

Post by Eraser »

Image

:smirk:
User avatar
MKJ
Posts: 32581
Joined: Fri Nov 24, 2000 8:00 am

Re: Match-making to boost micro-transactions

Post by MKJ »

lol
User avatar
Eraser
Posts: 19174
Joined: Fri Dec 01, 2000 8:00 am

Re: Match-making to boost micro-transactions

Post by Eraser »

This.article is showing how money-hungry publishers chasing microtransactions are forcing devs tp ove away from their expertise and do things they're not comfortable with, to the detriment of the game's eventual quality. It literally destroys development studios, like Visceral and all those other EA owned studios that closed up.

http://www.eurogamer.net/articles/2017- ... netisation
User avatar
Eraser
Posts: 19174
Joined: Fri Dec 01, 2000 8:00 am

Re: Match-making to boost micro-transactions

Post by Eraser »

Call of Duty WW2 has daily quests that require you to watch someone else open loot boxes.
Just to, you know, reinforce the idea of haves and have-nots:

http://www.eurogamer.net/articles/2017- ... loot-boxes
Don Carlos
Posts: 17509
Joined: Thu Jan 01, 1970 12:00 am

Re: Match-making to boost micro-transactions

Post by Don Carlos »

Eraser wrote:Call of Duty WW2 has daily quests that require you to watch someone else open loot boxes.
Just to, you know, reinforce the idea of haves and have-nots:

http://www.eurogamer.net/articles/2017- ... loot-boxes
Thankfully, it looks like Call of Duty: WW2's loot boxes contain only cosmetic items. And there's no way to buy them with real money - for now.
User avatar
Transient
Posts: 11357
Joined: Fri Feb 09, 2001 8:00 am

Re: Match-making to boost micro-transactions

Post by Transient »

Yeah, for now. The slow creep of microtransactions doesn't stop here.
[quote="YourGrandpa"]I'm satisfied with voicing my opinion and moving on.[/quote]
User avatar
MKJ
Posts: 32581
Joined: Fri Nov 24, 2000 8:00 am

Re: Match-making to boost micro-transactions

Post by MKJ »

Yep, pretty lol.

btw this was the reply to a user complaining he couldnt play with Vader out of the box, but has to unlock him with SW Bucks (or whatever) which can also be bought for Real Bucks.
User avatar
Eraser
Posts: 19174
Joined: Fri Dec 01, 2000 8:00 am

Re: Match-making to boost micro-transactions

Post by Eraser »

Community calculated the amount of playing time required to unlock the heroes in the game. You'd basically need to sink 40 hours of gameplay into it to unlock a single hero:

https://docs.google.com/spreadsheets/d/ ... edit#gid=0
Don Carlos
Posts: 17509
Joined: Thu Jan 01, 1970 12:00 am

Re: Match-making to boost micro-transactions

Post by Don Carlos »

That is many of the hours
User avatar
shaft
Posts: 12473
Joined: Fri Dec 10, 1999 8:00 am

Re: Match-making to boost micro-transactions

Post by shaft »

You cant buy ingame credits with real money.

I have to play the video game to unlock an ultra rare skin? Bring back DLC!
User avatar
shaft
Posts: 12473
Joined: Fri Dec 10, 1999 8:00 am

Re: Match-making to boost micro-transactions

Post by shaft »

Eraser wrote:Image

:smirk:

Really enjoying this. Just finished the main story after 49 hours with plenty left to do. I also bought the season pass. $2/hr for great entertainment. :up:
User avatar
MKJ
Posts: 32581
Joined: Fri Nov 24, 2000 8:00 am

Re: Match-making to boost micro-transactions

Post by MKJ »

shaft wrote:You cant buy ingame credits with real money.

I have to play the video game to unlock an ultra rare skin? Bring back DLC!
It's not a skin, it's a playable character with different abilities. One that was available to all in the previous game.
Don Carlos
Posts: 17509
Joined: Thu Jan 01, 1970 12:00 am

Re: Match-making to boost micro-transactions

Post by Don Carlos »

shaft wrote:You cant buy ingame credits with real money.
Even dumping real money into the game buy purchasing crystals which can in turn be used to buy loot crates offers only a round-about way at best to finally getting your hands on some of your favourite Star Wars characters.
Sorry bro
User avatar
shaft
Posts: 12473
Joined: Fri Dec 10, 1999 8:00 am

Re: Match-making to boost micro-transactions

Post by shaft »

So you can buy loot boxes with real money that have credits in them? or a chance at some stuff you can sell for credits? either way its not the same and certainly not an intended shortcut to champs that are unlocked through progression.

In battlefront 1 there was a black storm trooper that cost a billion credits and you had to be level 1 million to get and everyone was running around with him within a week.
User avatar
shaft
Posts: 12473
Joined: Fri Dec 10, 1999 8:00 am

Re: Match-making to boost micro-transactions

Post by shaft »

MKJ wrote:
shaft wrote:You cant buy ingame credits with real money.

I have to play the video game to unlock an ultra rare skin? Bring back DLC!
It's not a skin, it's a playable character with different abilities. One that was available to all in the previous game.

sorry, a champ with slight sidegrade abilities...

I remember 12years ago when Battlefield 2 came out and you had to play multiplayer, rank up and do activities to unlock content. It was hailed as a feature and a reward for playing and it felt good.
Times have changed.
Post Reply