Just updated to the latest ioquake3 (I was using a build from 2015) and all my specular maps are broken. See images:
Specular maps disabled:
Specular maps enabled:
Anyone know whats causing this? It looks as if specular maps are simply being overlayed on top of the map textures, rather than being applied properly...
So I did a test using Spearmint (modified version of ioquake3) since I can't find any previous versions of ioquake3, and noticed that version 0.3 was when this "change" was introduced, although it doesn't seem to be documented at all.