I've been trying to make it as easy as possible to make demos in Quake 3, it's not rocket science to begin with, but easier is always better.
I've found a good little guide over at the own-age forums, and have recieved a lot of help as usuall from the guys here, but I have a few questions...
As of right now my config is setup like the following:
/bind n "g_synchronousclients 1"
/bind m "record demo1"
/bind , "g_synchronousclients 0"
Now, how can I bind all those commands to one key and each time I start a new game the demo name is changed so the previouse isn't erased?
Also over at the own-age forums I found a config that has commands like:
bind KP_LEFTARROW "vstr left"
bind KP_DOWNARROW "vstr down"
ect...
I've checked through Commander Keen's Console Commands site and it says:
vstr identifies the attached command as a variable sting (bind a vstr "myvariable")
I'm lost here and when I put the commands in my config nothing happens...what else should I do here?
tia!
Quake 3 Demo Help
\bind X "g_synchronousclients 1; wait; record; wait; g_synchronousclients 0"bork[e] wrote:
(isn't there some kinda "wait" command you are suppose to put between commands like this, incase of server lag?)
if you think you need it...you wont tho from what ive experienced.
ifyou play in 1.16n then that bind wont work anyway, for some reason, pr issue i suppose.