Trying to Edit some Quake 3 characters; remove certain skins

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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Marscaleb
Posts: 19
Joined: Wed Nov 02, 2016 2:56 am

Trying to Edit some Quake 3 characters; remove certain skins

Post by Marscaleb »

I downloaded some new character models and skins for Quake 3.
There are a couple packages I installed that have some characters that I like, and some that I want to remove.
Going inside the .pk3 file, I can easily find the .bot file and remove the bots that I do not want, but I would like to outright move certain skins from the player select screen.
I could delete the actual .skin and .tga files, but isn't there some data that tells the game what skins to use? It seems to me that it would be more reasonable to just edit that file, especially since I don't want to accidentally miss one of the files and get an error when the game tries to load a character model it doesn't have textures for.

I have tried looking up tutorials, but apart from the fact that most are on dead sites, I'm not seeing much about this final step of the process, and I don't need all the stuff about how to model the geometry and set up animations.

So how do I remove certain character skins from a character pack?

EDIT: I tried deleting all the .skin files for the skins I wanted to remove, (head, upper, and lower,) but then the character doesn't appear at all. I clearly have something still in the file that is referencing the missing data and causing an error.
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