Environment mapping in radiant

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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eepberries
Posts: 1975
Joined: Mon Jan 24, 2005 10:14 pm

Environment mapping in radiant

Post by eepberries »

I'm really looking for some tutorials on mapping outdoor, nature environments for things like rivers and lakes. I have no idea where to start due to the fact that radiant is useless with vertex editing. I can't begin to imagine how you would make outdoor scenes using only brushes and the clipper tool.
eepberries
Posts: 1975
Joined: Mon Jan 24, 2005 10:14 pm

Post by eepberries »

Hmm. Well I'm specifically working on a map for Quake 2 and I'm more specifically looking for information on acutally shaping the environment out :O. Is it possible to use the terragen for quake2?
^misantropia^
Posts: 4022
Joined: Sat Mar 12, 2005 6:24 pm

Post by ^misantropia^ »

Yes. But perhaps you meant GenSurf?
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seremtan
Posts: 36011
Joined: Wed Nov 19, 2003 8:00 am

Post by seremtan »

what you want is terrain mapping. environment mapping is something completely different
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