well been trying to finish up this map and well its being difficult to finally knock it out and get everything looking good. Currently I have two spots in the map that are giving me odd lighting problems.
This is the compile command-line that I am using in q3map2 v2.5.16:
-light -bounce 5 -dirty -fast -gamma 1.2 -nocollapse -patchshadows -samples 4 -samplesize 4 -scale 1.25
Anyone have any ideas why these dark lines are showing up??
Not sure whats causing the dark lines; Would it be possible to remove them with a few carefully placed point light entities though? Also, the lighting in the second shot looks fine.
yah the 2nd shot isn't nearly as bad.. but you can still see a blue seem along the ceiling. It was a nice dark black seem until I put two lights up there.
hmmm... I'll try playing around with some point lights I guess.