A few questions

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bork[e]
Posts: 4357
Joined: Tue Mar 23, 2004 8:00 am

A few questions

Post by bork[e] »

Is there anyway to make the "You Fragged..." message go away any faster than it does? I've found one thing about it, and it's serverside. Not that big of a deal, but I would rather not have text flash in the middle of the screen on every kill. (Probably my biggest complaint abou the game :( )

Will post more when I come across them again.
axbaby
Posts: 3424
Joined: Wed Dec 22, 1999 8:00 am

Post by axbaby »

hi

<snippet from>

http://www.planetquake3.net/tweak/gloss ... mands.html

</end of snipilage>
"cg_centertime" - This command lets you limit how long the "you fragged <playername>" message appears when you frag someone. The default setting is 3, but the recommended setting is 1. Setting this command to 0 means no message is displayed. This command works only is server side only.
dzjepp
Posts: 12839
Joined: Wed Mar 28, 2001 8:00 am

Post by dzjepp »

cf_fragmsg "6x7"

In OSP only.
DRuM
Posts: 6841
Joined: Mon Oct 28, 2002 8:00 am

Post by DRuM »

Hey dzjepp, sorry I keep missing you on MSN, was asleep. Try again when you're online.
dzjepp
Posts: 12839
Joined: Wed Mar 28, 2001 8:00 am

Post by dzjepp »

lol ok. Don't see how you're asleep a few minutes after posting 'I'm about to watch the qcon video stream' but ok drumah. :p
DRuM
Posts: 6841
Joined: Mon Oct 28, 2002 8:00 am

Post by DRuM »

I hadnt even noticed your msn message, was knackered tbh, been up for hours these last few days.
bork[e]
Posts: 4357
Joined: Tue Mar 23, 2004 8:00 am

Post by bork[e] »

axbaby wrote: This command works only is server side only.

That means it does't work for me correct?
dzjepp wrote:cf_fragmsg "6x7"

In OSP only.
:icon30:
^misantropia^
Posts: 4022
Joined: Sat Mar 12, 2005 6:24 pm

Post by ^misantropia^ »

bork[e] wrote:
axbaby wrote: This command works only is server side only.
That means it does't work for me correct?
No, it's client-side. Type cg_centertime 0 to get rid of the "You fragged..." message.
bork[e]
Posts: 4357
Joined: Tue Mar 23, 2004 8:00 am

Post by bork[e] »

hmm, I remember trying it a few times and it said "not a valid command" or whatever Quake says. I was trying /cg_centertime 1 though, so I would see when I killed the guy, but only for a second...guess it's either 3 seconds or off completely then?
dzjepp
Posts: 12839
Joined: Wed Mar 28, 2001 8:00 am

Post by dzjepp »

No, just use my command fool. It will make it really tiny thus not obstructing your view.
^misantropia^
Posts: 4022
Joined: Sat Mar 12, 2005 6:24 pm

Post by ^misantropia^ »

bork[e] wrote:hmm, I remember trying it a few times and it said "not a valid command" or whatever Quake says. I was trying /cg_centertime 1 though, so I would see when I killed the guy, but only for a second...guess it's either 3 seconds or off completely then?
It works in VQ3 but not in OSP IIRC (use djzepp's cvar for that).
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