his forum is still up iirc. Posted there a few months ago asking him what was going on with the engine. (And now don't remember the answer, if there even was one) *searches for forum again*.
Real Life issues and interests took priority, plus the project didn't have a goal so he was really just 'hacking' features together without a purpose - I don't mean to imply that it was a half arsed job in saying that btw..! :icon25:
This doesn't really belong in LEM. It was already posted in Q3AD btw. I can't wait so see some nice things done with the source now though (a bug free 1.33 PR with faster map loading q3fusion etc.).
Oeloe wrote:This doesn't really belong in LEM. It was already posted in Q3AD btw. I can't wait so see some nice things done with the source now though (a bug free 1.33 PR with faster map loading q3fusion etc.).
Not to mention completely new games. I think I'm going to have a go at messing around with it a bit.
Oeloe wrote:This doesn't really belong in LEM. It was already posted in Q3AD btw. I can't wait so see some nice things done with the source now though (a bug free 1.33 PR with faster map loading q3fusion etc.).
Not to mention completely new games. I think I'm going to have a go at messing around with it a bit.
Eya, fusion. Forget about that one, kf will be along shortly with an 64> tower
o'dium wrote:From what I hear, its really bad... You know bad as in bad, not good bad, bad bad?
What is? If you're talking about the source, it's cleaner than Q1 or Q2.
Yes but its not as good, rendering wise, as people hoped. Hell apart from a few things, Q2E is streets ahead of it, hell, even other peoples Quake 2 Clean ports...