Anybody got a decent custom 1v1 map?

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
Duhard
Posts: 6216
Joined: Sat Dec 11, 1999 8:00 am

Post by Duhard »

DooMer wrote:Duhards 100% correct. 1 other thing is to maybe put some armor shards around. Not a whole lot. If you lose control of the map, every little bit helps, all it takes is 1 shard to survive a rail.
DooMer's 110% correct...those shards should be located near the spawn points :icon14:

I also noticed that you have two spawning points near the 50 health/red armor...maybe it would be better to spread 'em a bit more =]
Duhard
Posts: 6216
Joined: Sat Dec 11, 1999 8:00 am

Post by Duhard »

I'll be testing the other maps tonight...stay tuned :icon14:
^misantropia^
Posts: 4022
Joined: Sat Mar 12, 2005 6:24 pm

Post by ^misantropia^ »

Duhard wrote:I don't have time for the internet...I'm too busy fucking your girlfriends.
Is now a good time to bring up the fact that she's got herpes?
Oeloe
Posts: 1529
Joined: Fri Mar 19, 2004 8:00 am

Post by Oeloe »

Duhard wrote:I don't have time for the internet...I'm too busy fucking your girlfriends.
Having made nearly 40000 posts in an internet forum is of course the best evidence of that. :icon30:
bork[e]
Posts: 4357
Joined: Tue Mar 23, 2004 8:00 am

Post by bork[e] »

You make those maps axbaby? Never saw the q3wca map until last night, and really enjoyed it...kudos to you if so. :D
axbaby
Posts: 3424
Joined: Wed Dec 22, 1999 8:00 am

Post by axbaby »

thanks i'm really glad you liked it :)

i really enjoy mapping , i love it.
stfu jeep :}
thanks anyway riddla


i am tempted to do one more map .
Duhard
Posts: 6216
Joined: Sat Dec 11, 1999 8:00 am

Post by Duhard »

okay...back from vacation.

*tests*
User avatar
Hipshot
Posts: 1548
Joined: Sun Jan 20, 2002 8:00 am

Post by Hipshot »

Duhard, think you can test my old prayers nest 2 map? its not 1vs1, more FFA 4 or something. To be honest I don't know, and I need a skilled Q3 player to tell me really...
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
User avatar
seremtan
Posts: 36013
Joined: Wed Nov 19, 2003 8:00 am

Post by seremtan »

ask geoff. he's better than duhard, and you need the best in this game
User avatar
Hipshot
Posts: 1548
Joined: Sun Jan 20, 2002 8:00 am

Post by Hipshot »

Heh ok.
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
Duhard
Posts: 6216
Joined: Sat Dec 11, 1999 8:00 am

Post by Duhard »

Hipshot wrote:Duhard, think you can test my old prayers nest 2 map? its not 1vs1, more FFA 4 or something. To be honest I don't know, and I need a skilled Q3 player to tell me really...
yeah okay...just post the link and I'll give you some feedback :icon14:
User avatar
Hipshot
Posts: 1548
Joined: Sun Jan 20, 2002 8:00 am

Post by Hipshot »

Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
Lukin
Posts: 349
Joined: Sat Jan 29, 2000 8:00 am

Post by Lukin »

Duhard, check out this too: http://www.maposfera.org/plduel/.
Image
Detailed feedback is not needed 'cause those maps are actually finished :icon31:
[size=75][url=http://www.lukinonline.com]lukinonline.com[/url][/size]
sumatra
Posts: 325
Joined: Sat Feb 12, 2005 10:02 pm

Post by sumatra »

Cool deal, offering beta suggestions/hints.
I'm also on with an beta atm:

Here you'll find the post on the Challenge Promode Forums

Download RC1 (Beta2) ~ 9 MB


I'm looking forward to your comments, thanks in advance :)

sumatra
[url=http://www.pukkadesign.com][color=#41c0eb]..::pukkadesign.com[/color][/url]
Oeloe
Posts: 1529
Joined: Fri Mar 19, 2004 8:00 am

Post by Oeloe »

But does Duhard play CPMa? :p
o'dium
Posts: 11712
Joined: Sun Mar 25, 2001 8:00 am

Post by o'dium »

Duhard, can you check my map please on the item placement. I'm just not sure on the yellow armor :shrug:

Image
sumatra
Posts: 325
Joined: Sat Feb 12, 2005 10:02 pm

Post by sumatra »

Oeloe wrote:But does Duhard play CPMa? :p
If not so (thats what I think) it was about time to getting started with :p .
On the other hand, it also plays well with VQ3.
[url=http://www.pukkadesign.com][color=#41c0eb]..::pukkadesign.com[/color][/url]
Lenard
Posts: 737
Joined: Mon Aug 04, 2003 7:00 am

Post by Lenard »

Nice, O'dium. What is that from?
[img]http://myspace-001.vo.llnwd.net/00555/10/05/555355001_l.gif[/img]
o'dium
Posts: 11712
Joined: Sun Mar 25, 2001 8:00 am

Post by o'dium »

Google. :paranoid:
Lukin
Posts: 349
Joined: Sat Jan 29, 2000 8:00 am

Post by Lukin »

o'dium wrote:Duhard, can you check my map please on the item placement. I'm just not sure on the yellow armor :shrug:

[lvlshot]http://www.glorantha.com/new/images/MapDragonPass.jpg[/lvlshot]
It depends where the megahealth is :p
[size=75][url=http://www.lukinonline.com]lukinonline.com[/url][/size]
Oeloe
Posts: 1529
Joined: Fri Mar 19, 2004 8:00 am

Post by Oeloe »

n1 Lukin. :olo:
Zyte
Posts: 888
Joined: Tue Aug 26, 2003 7:00 am

Post by Zyte »

FFA. very good for railwhoring.
Post Reply