Adding to playerState_t...

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ensiform
Posts: 93
Joined: Mon Jul 25, 2005 5:20 am

Adding to playerState_t...

Post by ensiform »

Anybody have an idea how you would add something like this to playerState_t and send it in msg.c ?

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int	weapons[64/(sizeof(int)*8)];	// 64 bits for weapons held
i would assume i should start with making the max bits sendable to 64?
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