Stripping support for qvm?

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ensiform
Posts: 93
Joined: Mon Jul 25, 2005 5:20 am

Stripping support for qvm?

Post by ensiform »

Anybody got an idea where i would start to make q3 full dll support like ET or any of the other Q3 based-engine games?
SCDS_reyalP
Posts: 9
Joined: Fri Jan 25, 2002 8:00 am

Re: Stripping support for qvm?

Post by SCDS_reyalP »

ensiform wrote:Anybody got an idea where i would start to make q3 full dll support like ET or any of the other Q3 based-engine games?
Q3 already supports native .dlls in addition to QVMs, doesn't it ?

If you want to disable qvm support, look in qcommon/vm.c
ensiform
Posts: 93
Joined: Mon Jul 25, 2005 5:20 am

Post by ensiform »

yep thats what i was planning but q3 doesnt support it as well as say ET. and where's the code for it reading a .so in linux instead of dll?
SCDS_reyalP
Posts: 9
Joined: Fri Jan 25, 2002 8:00 am

Post by SCDS_reyalP »

Sys_LoadDLL in win32/ and unix/

Having mostly played with RTCW and ET, I'd be curious to know what they do that Q3 doesn't ? I guess the magic pure checking / extraction for cgame and ui is one thing.
ensiform
Posts: 93
Joined: Mon Jul 25, 2005 5:20 am

Post by ensiform »

yeah, thats kinda what i meant. i wanna support pure servers with dll.
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