WoW - 1 million players...
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WoW - 1 million players...
IRVINE, California - August 29, 2005 - Blizzard Entertainment®, Inc. today announced that World of Warcraft®, its subscription-based massively multiplayer online role-playing game (MMORPG), has reached more than one million paying customers in North America. This brings the total population for Blizzard's critically acclaimed game, the largest MMORPG in the world, to more than four million paying customers.
"It's very rewarding to see so many new and returning players logging in to play World of Warcraft daily," said Mike Morhaime, president and cofounder of Blizzard Entertainment. "With the continued support of our retail partners, World of Warcraft has reached more than one million paying customers in North America well before its one-year anniversary in November. We would like to express our appreciation to both the players and our retail and license partners for helping us make World of Warcraft one of the most popular online games in the world."
To support World of Warcraft's expanding population, Blizzard Entertainment continues to release content updates on a regular basis. These updates continually evolve the game, rewarding subscribers with new experiences and enticing prospective players to join in on an ever-growing number of adventures.
World of Warcraft has been the #1-selling MMORPG in North America since it launched in November 2004. Reaching the one million customer milestone in North America further solidifies World of Warcraft's position as the biggest and most popular online RPG by far in the region.
Since its North America debut, World of Warcraft has steadily grown in popularity around the world. Following launches in Australia, New Zealand, Korea, and Europe, World of Warcraft recently released in China on June 7, 2005 and quickly garnered over 1.5 million paying customers in its first month. Shortly after the China launch, World of Warcraft made its debut in Singapore. The game is currently scheduled to launch in the region of Taiwan later this year
4 million people playing this game?!?!?
How much wedge do you think they have made?! :icon28:
"It's very rewarding to see so many new and returning players logging in to play World of Warcraft daily," said Mike Morhaime, president and cofounder of Blizzard Entertainment. "With the continued support of our retail partners, World of Warcraft has reached more than one million paying customers in North America well before its one-year anniversary in November. We would like to express our appreciation to both the players and our retail and license partners for helping us make World of Warcraft one of the most popular online games in the world."
To support World of Warcraft's expanding population, Blizzard Entertainment continues to release content updates on a regular basis. These updates continually evolve the game, rewarding subscribers with new experiences and enticing prospective players to join in on an ever-growing number of adventures.
World of Warcraft has been the #1-selling MMORPG in North America since it launched in November 2004. Reaching the one million customer milestone in North America further solidifies World of Warcraft's position as the biggest and most popular online RPG by far in the region.
Since its North America debut, World of Warcraft has steadily grown in popularity around the world. Following launches in Australia, New Zealand, Korea, and Europe, World of Warcraft recently released in China on June 7, 2005 and quickly garnered over 1.5 million paying customers in its first month. Shortly after the China launch, World of Warcraft made its debut in Singapore. The game is currently scheduled to launch in the region of Taiwan later this year
4 million people playing this game?!?!?
How much wedge do you think they have made?! :icon28:
Where were you when the West was defeated?
[url=http://profile.mygamercard.net/doncarlos83][img]http://card.mygamercard.net/gbar/doncarlos83.gif[/img][/url]
[url=http://profile.mygamercard.net/doncarlos83][img]http://card.mygamercard.net/gbar/doncarlos83.gif[/img][/url]
Yep.. its fun tho..riddla wrote:this still blows me down, people are paying monthly fees to essentially piss their life away
[size=75][i]I once had a glass of milk.
It curdled, and then I couldn't drink it. So I mixed it with some water, and it was alright again.
I am now sick.
[/i][/size]
[img]http://img162.imageshack.us/img162/3631/171164665735hk8.png[/img]
It curdled, and then I couldn't drink it. So I mixed it with some water, and it was alright again.
I am now sick.
[/i][/size]
[img]http://img162.imageshack.us/img162/3631/171164665735hk8.png[/img]
riddla wrote:oh well, must be why I gravitate to quake. hop in, get owned for a couple rounds and then get on with real life - no subscription needed.
Quake servers are cheap, MMO servers are not..
[size=75][i]I once had a glass of milk.
It curdled, and then I couldn't drink it. So I mixed it with some water, and it was alright again.
I am now sick.
[/i][/size]
[img]http://img162.imageshack.us/img162/3631/171164665735hk8.png[/img]
It curdled, and then I couldn't drink it. So I mixed it with some water, and it was alright again.
I am now sick.
[/i][/size]
[img]http://img162.imageshack.us/img162/3631/171164665735hk8.png[/img]
You do realize theres about 100 servers for just the usa right? Any idea what that kind of bandwidth costs? And dont forget the devs, server staff, tech support, and everyone else they have to payriddla wrote:im real sure it takes 15 million a month
I knwo there making money, no shit they are, they made a fantastic game.. but still its not all profit
[size=75][i]I once had a glass of milk.
It curdled, and then I couldn't drink it. So I mixed it with some water, and it was alright again.
I am now sick.
[/i][/size]
[img]http://img162.imageshack.us/img162/3631/171164665735hk8.png[/img]
It curdled, and then I couldn't drink it. So I mixed it with some water, and it was alright again.
I am now sick.
[/i][/size]
[img]http://img162.imageshack.us/img162/3631/171164665735hk8.png[/img]
At least i have chickenFragaGeddon wrote:Leeeeeeeeeroooooooooooooooy!
[size=75][i]I once had a glass of milk.
It curdled, and then I couldn't drink it. So I mixed it with some water, and it was alright again.
I am now sick.
[/i][/size]
[img]http://img162.imageshack.us/img162/3631/171164665735hk8.png[/img]
It curdled, and then I couldn't drink it. So I mixed it with some water, and it was alright again.
I am now sick.
[/i][/size]
[img]http://img162.imageshack.us/img162/3631/171164665735hk8.png[/img]
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- Posts: 17509
- Joined: Thu Jan 01, 1970 12:00 am
HehMemphis wrote:*mandatory Guild Wars > * post*
4 Million players?
Newp
:icon29:
[size=75][i]I once had a glass of milk.
It curdled, and then I couldn't drink it. So I mixed it with some water, and it was alright again.
I am now sick.
[/i][/size]
[img]http://img162.imageshack.us/img162/3631/171164665735hk8.png[/img]
It curdled, and then I couldn't drink it. So I mixed it with some water, and it was alright again.
I am now sick.
[/i][/size]
[img]http://img162.imageshack.us/img162/3631/171164665735hk8.png[/img]
- Zerofactor
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- Mat Linnett
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I was in a raid last night. The leader was being an ass to me. He was all whispering me, "Disobey me again and I kick you from the raid". and I was all like oh no you didn't. and then he was all like "wanna try me? I'm not a kind or caring person. I dont give a fuck about your set". and I was all like I DONT GIVE A FUCK ABOUT MY SET EITHER! so I aggro'd the whole room full of creeps and the entire raid died. haha good times.
- Mat Linnett
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