HL2 Dystopia mod.

Open discussion about any topic, as long as you abide by the rules of course!
Post Reply
reefsurfer
Posts: 4065
Joined: Sat Mar 08, 2003 8:00 am

HL2 Dystopia mod.

Post by reefsurfer »

Dystopia places the player into tense combat situations in a high tech world spanned by computer networks. As either Punk Mercenaries or Corporate Security Forces the player will fight through the physical world to gain access, via jack-in terminals, to cyberspace.

Cyberspace is a three dimensional representation of the world's network. Inside cyberspace players will launch programs to hack into systems linked to the physical world while fighting off enemy hackers and defending critical systems. Gameplay progresses through inter-linked physical and cyberspace objectives, some are completed in either the physical world or cyberspace, others only by a well timed combination of the two.
[lvlshot]http://dystopia-game.com/media/images/d ... ve_out.jpg[/lvlshot]
[lvlshot]http://dystopia-game.com/media/images/d ... curity.jpg[/lvlshot]
[lvlshot]http://dystopia-game.com/media/images/d ... _spawn.jpg[/lvlshot]

DL: http://www.gamershell.com/news/24692.html
Many mirrors and official site: http://dystopia-game.com


Feature List
- Dual layer gameplay; interlinked realworld and cyberspace
- A highly detailed futuristic "realworld" environment
- A 3D "cyberspace" computer network environment
- Unique player configuration system

9 high powered primary weapons including
- Laser Sniper Rifle
- Boltgun
- Shotgun
- Assault Rifle
- Grenade Launcher
- MK808 Semi Auto Rifle
- Ion Cannon
- Rocket Launcher
- Minigun

10 player selectable implants, including
- Cortex Bomb
- CyberDeck
- Sound Wave Triangulator
- TAC Scanner
- Thermal Vision
- Leg Boosters
- MediPlant
- Superconductor Capacitor Storage
- Sound Surpressor
- Stealth Suit
Plan B
Posts: 3599
Joined: Thu Jan 11, 2001 8:00 am

Post by Plan B »

Nice idea.

Bit bland mapping, though.


Is this the first 'decent' HL2-mod being released?

Haven't exactly been following that scene.
Don Carlos
Posts: 17509
Joined: Thu Jan 01, 1970 12:00 am

Post by Don Carlos »

i wonder....*looks for lxs*
Where were you when the West was defeated?
[url=http://profile.mygamercard.net/doncarlos83][img]http://card.mygamercard.net/gbar/doncarlos83.gif[/img][/url]
Mr.Magnetichead
Posts: 2001
Joined: Thu Nov 01, 2001 8:00 am

Post by Mr.Magnetichead »

Good game. Shame the map is very unbalanced.
SOAPboy
Posts: 8268
Joined: Sun Apr 13, 2003 7:00 am

Post by SOAPboy »

Mr.Magnetichead wrote:Good game. Shame the map is very unbalanced.
Sort of like your face?
[size=75][i]I once had a glass of milk.

It curdled, and then I couldn't drink it. So I mixed it with some water, and it was alright again.

I am now sick.
[/i][/size]
[img]http://img162.imageshack.us/img162/3631/171164665735hk8.png[/img]
User avatar
seremtan
Posts: 36011
Joined: Wed Nov 19, 2003 8:00 am

Post by seremtan »

Plan B wrote:Nice idea.

Bit bland mapping, though.


Is this the first 'decent' HL2-mod being released?

Haven't exactly been following that scene.
not even remotely the first decent HL2 mod. there are several. have a look thru the archives here:

http://www.interlopers.net/

and hl2.net is good too for daily updates:

http://www.halflife2.net
User avatar
seremtan
Posts: 36011
Joined: Wed Nov 19, 2003 8:00 am

Post by seremtan »

SOAPboy wrote:
Mr.Magnetichead wrote:Good game. Shame the map is very unbalanced.
Sort of like your face?
:(
losCHUNK
Posts: 16019
Joined: Thu May 09, 2002 7:00 am

Post by losCHUNK »

bit like... tron meets matrix ?
[color=red] . : [/color][size=85] You knows you knows [/size]
shiznit
Posts: 1244
Joined: Fri Jul 01, 2005 4:39 pm

Post by shiznit »

Looks decent, I'll try it when I'm really bored.
LXS
Posts: 413
Joined: Tue Feb 08, 2005 10:10 am

Post by LXS »

Heh, i did a design for something very close to this a few months ago...
dnoyc
Posts: 354
Joined: Wed May 16, 2001 7:00 am

Post by dnoyc »

sounds kind of like a neuronamcer mod.
shiznit
Posts: 1244
Joined: Fri Jul 01, 2005 4:39 pm

Post by shiznit »

Good mod but seems to lag a lot even with decent ping, everyone seems to complaing about it.
neh
Posts: 662
Joined: Mon Mar 12, 2001 8:00 am

Post by neh »

was kind of fun - but I'd dispute whether its a demo - its still pretty beta if you ask me - some major glitches and bugs still in it - but the UI is very polished and the models rock - map is shite though
Grudge
Posts: 8587
Joined: Mon Jan 28, 2002 8:00 am

Post by Grudge »

Bad choice of project name IMO.
Post Reply