A few questions

FluxxoR
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A few questions

Post by FluxxoR »

Well , firstly Im a real newb at quake .

I can beat bots on nightmare using rail gun primaly, because my aim is pretty trained from ut , ut 2kx , but thats all , I suck at 1v1 , Ive got no sense of quake 3 map control , weapons to use in certain cituations , if I should switch to other weapons depending on distance and stuff like that , but I think Ill find that stuff out by time .

My questions :

1, Is it worth switching to weapons in the heat of an battle ? Or is it a suicide like in ut ?

2,Whats good practise for aiming ? Im very used to moving while aiming and shooting from ut 2k4 , yet in quake 3 I stop before I shoot from rail gun .

3, Like I noticed above , should I always move while aiming ?

4, What aiming is good in quake 3 with rail gun ? Should aim with my mice , or strafe more ?

5, And finally , is it worth playing with bots , will they increase my aim ?

6, Oh and I forgot , whats a good way of dodging ? Jumps or just strafing ?

7, Last :) , whats a quad jump ?

Thanks in advance

FluxxoR
^misantropia^
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Re: A few questions

Post by ^misantropia^ »

1, Is it worth switching to weapons in the heat of an battle ? Or is it a suicide like in ut ?
Depends on the situation but yes, it is a skill that's worth practicing.
2,Whats good practise for aiming ? Im very used to moving while aiming and shooting from ut 2k4 , yet in quake 3 I stop before I shoot from rail gun .
Don't. Keep moving.
3, Like I noticed above , should I always move while aiming ?
There are exceptions to every rule but, in general, standing still means you're dead. So keep moving.
4, What aiming is good in quake 3 with rail gun ? Should aim with my mice , or strafe more ?
Depends on the situation. If you're packed with health and armor, you can afford to take a few hits while you aim.
5, And finally , is it worth playing with bots , will they increase my aim ?
Yes, and only your aim. To get a real feel for the game (offense, defense, map control, item timing, etc.) you'll need to get online and pit yourself against human players.
6, Oh and I forgot , whats a good way of dodging ? Jumps or just strafing ?
Strafing.
7, Last :) , whats a quad jump ?
Grab a RL, then the quad. Point the RL at your feet and shoot. Will usually kill you but if it doesn't, you'll be propelled to insane heights.
FluxxoR
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Post by FluxxoR »

Hm , I fought I should stop for that half a second with the rail gun to be precise .

Or is there a way to turn off the weapon bob ?

I only stop , because then my cross doesnt bob up and down , if its possible to turn it off , how ?
Oeloe
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Re: A few questions

Post by Oeloe »

1, Is it worth switching to weapons in the heat of an battle ? Or is it a suicide like in ut ?
Switching to a weapon to finish an opponent can definitely pay off! Switching from the rocket launchet to shotgun or railgun can be very effective. Keep in mind which weapon from the three categories (1. projectile 2. hitscan (instant hit) 3. melee (weapon 1, gauntlet) is best to use.
2,Whats good practise for aiming? Im very used to moving while aiming and shooting from ut 2k4, yet in quake 3 I stop before I shoot from rail gun.
Stopping briefly, or even jumping before shooting the railgun is quite common. It depends on the distance between you and your target of course.
3, Like I noticed above, should I always move while aiming ?
Standing still at unexpected times can serve as a fake move, to put your opponent at the wrong foot, but it takes some time to know how and when to use this. Most of the time it's better to keep moving though.
4, What aiming is good in quake 3 with rail gun? Should aim with my mice, or strafe more?
Strafing to aim works well for all instant hit weapons (rail, shotgun, lightning gun, machine gun). For quick reflexes (flick shots) and carefully aimed shots (shooting someone in the air) you'll need precise mouse movement.
5, And finally, is it worth playing with bots, will they increase my aim?
If you can beat all nightmare bots, you can try to beat them all without dying once. :) I managed to do that some time ago and it's a good training to try to stay alive through all maps and still reach the frag limit before the bots do.
6, Oh and I forgot , whats a good way of dodging ? Jumps or just strafing ?
Strafing, because you can't change direction in the air. Jumping at the wrong time can be even more dangerous than standing still at the wrong time.
7, Last :) , whats a quad jump ?
A quad jump is nothing actually. :) You can use quad damage in combination with a weapon that gives knockback (rocket/grenade/BFG/plasma gun) and shoot at the ground just after jumping. But that's called a quad weapon jump (quad rocket jump for example).
FluxxoR
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Post by FluxxoR »

Hm , well I at close range dont stop with the rail gun , but at long range I do .

Should I even move at long range ?

And so , is it possible to turn off weapon bob ?
Cooldown
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Post by Cooldown »

FluxxoR wrote: Or is there a way to turn off the weapon bob ?

I only stop , because then my cross doesnt bob up and down , if its possible to turn it off , how ?
Add the following lines to your config or pull down the console (press the tilde "~" key to open the console) and type the following:

/seta cg_bobUp "0.000"
/seta cg_bobPitch "0.000"
/seta cg_bobRoll "0.000"
FluxxoR wrote:Hm , well I at close range dont stop with the rail gun , but at long range I do . Should I even move at long range ?
You should get in the habit of moving constantly. Essentially if you can see your opponent he can see you also, so it's a good idea not to stand in one spot for an extended period of time. Obviously in certain situations if your opponent has his back to you (and you're playing 1v1) you DON't have to move at all that is if you are having trouble aiming while moving.
[xeno]Julios
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Re: A few questions

Post by [xeno]Julios »

FluxxoR wrote:4, What aiming is good in quake 3 with rail gun ? Should aim with my mice , or strafe more ?
I'm all for seamlessly integrating strafe and mouse movements into your movement and aim.
FluxxoR
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Post by FluxxoR »

Thx for the code for turning off weapon bob , will it really turn it off , or is the weapon bob a real effect ?

If Ill shoot with weapon bob off while moving , will I hit there where Ill be aiming ?
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Foo
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Post by Foo »

Weapon bob is a fake effect. The gun always shoots at where your crosshair is pointing.

However if you're playing on the internet, the time delay means the shot hits a little later...
"Maybe you have some bird ideas. Maybe that’s the best you can do."
― Terry A. Davis
Oeloe
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Post by Oeloe »

Btw, you don't need to type /seta and use double quotes when you change variables (cvars) in the game (only when you edit the q3config.cfg file in a text editor). You can set these two cvars to 0 as well:

cg_runpitch (Amount the player's screen tilts downwards while moving forwards, upwards while moving backwards)
cg_runroll (Amount the player's screen tilts left while moving left, right while moving right.)

Again on point 4: you'll learn that if you and your opponent are dodging to strafe and trying to rail eachother, you should only use strafe to aim and just fire when your opponent passes your crosshair. You can do small aim corrections with the mouse. In other cases when your opponent is moving fast you should use your mouse to aim and perhaps strafe a bit to get in a better position to fire.

Rail isn't really the hardest weapon to learn in Quake 3 actually. Put more time in timing rockets properly and practice your lightning gun aim and other weapons. :)
FluxxoR
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Post by FluxxoR »

Yeah I guess , Im just used to that hitscan weapons are the best and that rocket sucks from ut 2k4 .

I like how much more quake 3 is about timing and not just shooting .

Blowing someone in air and than shooting a rocket under him works great .
Cooldown
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Post by Cooldown »

FluxxoR wrote:3, Like I noticed above , should I always move while aiming ?
Don't stop moving unless you have a good reason. If you stop too long, you're dead, plain and simple. Most newbies stop moving because they can't shoot on the run. Moving and shooting accurately are independent. Tweak your controls until you do both comfortably. You need to learn how to combine them together effectively. My advice, learn. Practice with a friend to develop this skill in a low stress environment.
FluxxoR wrote:Yeah I guess , Im just used to that hitscan weapons are the best and that rocket sucks from ut 2k4 .
Choose the right weapon for the job. Every game tries to balance the weapons so that each one has advantages and disadvantages. There is no one perfect weapon for all occasions. Learn what each weapon can do, under what circumstances they are most useful, and what their downsides are.
FluxxoR
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Post by FluxxoR »

I understand it all , rocket - high dmg and good when enemy is in air since he cant dodge or in small corridors , rail gun distance , etc ..

But a question what weapon should I use as my primary on small , mid , large maps in 1v1 ?

Like should I use a rocket as primary , than switch to rail , back to rocket , shotgun or lighting gun to finish off ?

But my main question what should I use primaly , I ussualy run around with rail gun , shoot and switch to rocket , unless its big distance between me and my enemy .

Also what cm / 360 sensitivity is good ?

Ive got a very low one ( for quake 3 , since q3 is a quite fast game ) 25cm/360 , Im used to it from ut 2k4 :) .

So which weapon should I use as my primary one ? Rocket and than switch to rail or opposite , or somethin else ?

Like I said I like using rail gun and than switching to rocket .
FluxxoR
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Post by FluxxoR »

Oh and how do I turn off acceleration ? I got 98 , and dont know how to turn it off in quake 3 and system .
FluxxoR
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Post by FluxxoR »

Listen to the pain sounds .. ok Ill ask differently , on a mid large area , what should I run around with ? Rocket ? Rail gun ? And to what should I switch / not switch after I shoot from the gun ?
DRuM
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Post by DRuM »

There is no set rule for which weapon to run around with, it depends on what weapons are available on the map. Not all have rail or lightning gun (LG) for example. If you've been fragged, your default weapons before picking anything up are machine gun and gauntlet, so once fragged, if your opponent is ready at where you spawn, ( and a good player is usually pretty good at predicting where you are), you need to spray with machine gun if you really cannot get to another weapon in time. Or run away.

LG is a great weapon but it makes a hum so your position can be heard by the other player. Best to switch to LG only as soon as you both come into contact or if you think by turning the corner you'll bump straight into him. The best players DO tend to use rail. A LOT! They almost rely on it for longer distance and immediate frags in a lot of cases. A good players rail aim is so good that it's very hard to counter it unless you dodge well or can match their rail aim.

Really, practise will help you pick and choose between which weapon to use, based on what weapons you are actually holding at any time, or which weapons can be picked up during a match. Sometimes the plasma gun (PG) against the other players LG might work better for you, or maybe your LG to his LG depending how good you think your LG aim is. If you think you've done some damage with LG, rockets, rail or PG, then the shotgun (SG) is a good finisher, but you need to be able to tell what the last sound was that your enemy made.

When an opponent is on very low health, the pain sound is very distinctive and you know you can finish him off. Practise with bots to hear the sounds, or watch a bot being fragged by another and see what sounds go with what amount of health.
FluxxoR
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Post by FluxxoR »

Well lets say I got all weapons on a mid large map 1v1 , what weapon should I use ?

Rail ?

Should I switch between rail shots ? Rail to machine gun and back .

I changed my sensitivity to 16/360 25 / 360 is just too high .

And any idea how to turn off accel in both system and quake 3 ? I got windows 98 so no need for cpl fix .
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Foo
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Post by Foo »

Simplest and best advice I can give you:

Play against people who are better than you, and develop a philosophy about losing the game. Losing is OK because you don't get better by playing a worse opponent, only better ones.

Worth deciding why you want to improve your game. Is it because you want to be able to beat your friends, because you want to become the best player out there, because you want to improve your hand/eye coordination? There's a reason there somewhere, and it's worth finding out what it is before going any further.
"Maybe you have some bird ideas. Maybe that’s the best you can do."
― Terry A. Davis
DRuM
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Post by DRuM »

What foo said is the bottom line, yea. And I've said it before too, you should simply play, have fun, gain experience and not worry too much about all the finer details yet. I remember asking similar questions when I started out. Although the theory all makes sense, it's hard to put into practise just like that. It comes over time, your playing evolves, and you'll start naturally 'feeling it' just like getting to grips with driving a car. However, getting to grips and feeling it doesn't a winner make! I know from experience, because then tactics and controlling the map are the next thing after you've got a feel for weapons, weapon switching and general aiming.
FluxxoR
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Post by FluxxoR »

Well the reason I want to get better is that I like playing competitive style , Im no pro , but I like having a feeling that after some time of playing I dont suck .

Do you have any idea about the accel ? Is there any in quake 3 even ? How can I turn it off ?
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Survivor
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Post by Survivor »

If you want to feel like you don't suck just play against me.
DRuM
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Post by DRuM »

Look in your q3config.cfg n your baseq3 folder and also the same if you have osp mod installed, in your osp folder. Find seta cl_mouseAccel "0.0" Set to 0.0 if it's not and save. Turn off accel also in windows mouse properties or if it says disable acceleration such as with logitech software. Logitech also have an advanced utility at their website which you can download and it has an accel box, which by all accounts, REALLY disables accel. I think I downloaded it and turned accel off on that. Hard to say if it made much difference, was quite subtle.
Cooldown
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Post by Cooldown »

At your skill level, simply the more you practice and the more you play against good opponents, the better you will get. You might want to check out some pro players demos like cooller, ZeRo4, and czm. They are entertaining to watch and you may pick up on a few things that you can incorporate into your own game. You can find demos on http://www.cached.net , http://www.esreality.com , http://www.cyberfight.org , and http://www.challenge-tv.com . Use Seismovision demo player to play these demos.
axbaby
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Post by axbaby »

aim your rockets at their feet when they are not in the air,in the air use railgun,shotgun or lightning gun . if you miss their feet you will still hurt em bad because of what's called Splash Damage.
Zyte
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Post by Zyte »

axbaby wrote:in the air use railgun,shotgun or lightning gun
Not if you're a man named Duhard. Then you'll place a well aimed midair bangbus-style rocket up the arse. True story.. ask for reefsurfer.
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