I'm putting together a team...

Locked
User avatar
Foo
Posts: 13840
Joined: Thu Aug 03, 2000 7:00 am
Location: New Zealand

I'm putting together a team...

Post by Foo »

Sadly not to play, this is a Quake 3 'project' which I'm considering and I would be very interested to hear from *ANYONE* with any of the following:

- Detailed knowledge of any aspect of Q3.
- Writing and reviewing skills.
- A few hours to spare here and there, and a willingness to use it productively.
- Translation abilities (any language at all)

If you fit any of these criteria and are curious as to what on earth I'm doing, please contact me via Private Message. I'm hoping to arrange a get-together to announce the project and hopefully get some feedback.
"Maybe you have some bird ideas. Maybe that’s the best you can do."
― Terry A. Davis
dzjepp
Posts: 12839
Joined: Wed Mar 28, 2001 8:00 am

Post by dzjepp »

Hey I'm interested. :)
bork[e]
Posts: 4357
Joined: Tue Mar 23, 2004 8:00 am

Post by bork[e] »

do you know what this project is, or are you thinking of an idea?
User avatar
Foo
Posts: 13840
Joined: Thu Aug 03, 2000 7:00 am
Location: New Zealand

Post by Foo »

I've got a pretty specific idea on what it is, but I'm not laying it down until I've got a few people to get together and see if it makes sense.
"Maybe you have some bird ideas. Maybe that’s the best you can do."
― Terry A. Davis
User avatar
Survivor
Posts: 4202
Joined: Fri Dec 27, 2002 8:00 am

Post by Survivor »

Know shit about quake compared to most guys here but here's your dutch translator if you need it.
Cooldown
Posts: 660
Joined: Mon Jun 05, 2000 7:00 am

Post by Cooldown »

dzjepp wrote:Hey I'm interested. :)
tnf
Posts: 13010
Joined: Tue Mar 13, 2001 8:00 am

Post by tnf »

I am a published writer and I have done a lot of editing for various companies.
What are you planning on?
[xeno]Julios
Posts: 6216
Joined: Fri Dec 10, 1999 8:00 am

Post by [xeno]Julios »

writing skills + knowledge of principles of combat in quake3. Busy semester ahead so don't wanna commit but am curious as to what you're doing:

m-dot-daar-at-utoronto-dot-ca
S@M
Posts: 1889
Joined: Wed Mar 16, 2005 3:11 am

Post by S@M »

not interested in participating, but now that you've set the bait, I hope your gonna spill the beans some time :)
"Liberty, what crimes are committed in your name."
Azer
Posts: 117
Joined: Mon Sep 17, 2001 7:00 am

Post by Azer »

I don't know anything about Quake 3 :(
User avatar
Survivor
Posts: 4202
Joined: Fri Dec 27, 2002 8:00 am

Post by Survivor »

Seems nice. Gonna take a lot of work though.
DRuM
Posts: 6841
Joined: Mon Oct 28, 2002 8:00 am

Post by DRuM »

Azer wrote:I don't know anything about Quake 3 :(
Hello Azer, welcome to the forums. :) Quake 3 is a game of skill where one player uses weapons to 'frag' or in other words, kill the other player, or in plural, player's'. Given enough time to practise you will improve a lot and may find yourself being asked to join clans ( teams) where players gather and 'frag' other teams to win matches. If you need any more advice, feel free to shoot me a line! Happy fragging!! :) :)
User avatar
Foo
Posts: 13840
Joined: Thu Aug 03, 2000 7:00 am
Location: New Zealand

Post by Foo »

Hardly. So far noone's actually put any work forward, cept you and myself.
"Maybe you have some bird ideas. Maybe that’s the best you can do."
― Terry A. Davis
User avatar
Eraser
Posts: 19174
Joined: Fri Dec 01, 2000 8:00 am

Post by Eraser »

sure, I could translate to ductch :)
My time is limited but I can spare a few moments here and there.
User avatar
Survivor
Posts: 4202
Joined: Fri Dec 27, 2002 8:00 am

Post by Survivor »

Eraser wrote:sure, I could translate to ductch :)
My time is limited but I can spare a few moments here and there.
Same, but translating is best to start when sections are done, not under construction. Also how do i select the language profile to begin translating?
Duhard
Posts: 6216
Joined: Sat Dec 11, 1999 8:00 am

Post by Duhard »

I work for money.
User avatar
Eraser
Posts: 19174
Joined: Fri Dec 01, 2000 8:00 am

Post by Eraser »

Survivor wrote:
Eraser wrote:sure, I could translate to ductch :)
My time is limited but I can spare a few moments here and there.
Same, but translating is best to start when sections are done, not under construction. Also how do i select the language profile to begin translating?
I don't even know what the whole deal is about. I could do more than translating. For what it's worth, I have extensive (X)HTML, Javascript, XML and CSS experience.
dzjepp
Posts: 12839
Joined: Wed Mar 28, 2001 8:00 am

Post by dzjepp »

Foo wrote:Hardly. So far noone's actually put any work forward, cept you and myself.
I know, I'm a liar. :(

I want to input stuff but I dunno when.
User avatar
Foo
Posts: 13840
Joined: Thu Aug 03, 2000 7:00 am
Location: New Zealand

Post by Foo »

http://fps-media.com/q3wiki/

Well anyways, it's up. Quite a bit of content there already but not much order to it.

Feel free to contribute and improve wherever you like.
"Maybe you have some bird ideas. Maybe that’s the best you can do."
― Terry A. Davis
CrinklyArse
Posts: 5493
Joined: Sat Feb 19, 2005 12:57 am

Post by CrinklyArse »

i will help if i can, so far the only thing i've done is correct a typo :)

edit: and i added a bit of erasers and riddla's guide, i will add more it's ok?
[url=http://www.last.fm/user/Resplended/?chartstyle=Awesome35][img]http://imagegen.last.fm/Awesome35/recenttracks/3/Resplended.gif[/img][/url]
Cooldown
Posts: 660
Joined: Mon Jun 05, 2000 7:00 am

Post by Cooldown »

You can transfer a good portion of the BDI FAQ to the Wiki.
Locked