cant connect 8(
cant connect 8(
When i connect to osp servers, i get kicked back to the menu lately. This happens with osp servers, but not all, since i can still play on reerfsurfers which runs osp too.
The condump gives a mix of: .dll load failure, wrong game folder, restricted demo mode and files not on the pure list :icon32: I have no idea what causes it.
Anyways, here's the condump
The condump gives a mix of: .dll load failure, wrong game folder, restricted demo mode and files not on the pure list :icon32: I have no idea what causes it.
Anyways, here's the condump
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Try the following:
- Reinstall the game to the default folder, regardless of which folder it is in now.
- Reinstall the game to the default folder, regardless of which folder it is in now.
- 1) From the Control Panel select Add/Remove Programs.
2) Select Quake III Arena from the list, then remove.
3) Use My Computer to locate the Quake III directory. By default this is C:\Program Files\Quake III Arena.
4) Delete this folder.
5) Reinstall the game into the default folder using the maximum install option.
http://www.quake3world.com/forum/viewtopic.php?t=10704
my problem was a corrupt pak0.pk3
my problem was a corrupt pak0.pk3
Foo wrote:There's a problem with your pak0.pk3 file ax. Might have become slightly corrupted, might have had a file added (virus? Just a guess), but whatever it causing it, it looks like the file is failing a hash check.
Download this file:
http://digestit.kennethballard.com/download.html (install, then right-click on pak0.pk3 and choose 'hash')
The MD5 of the file should be:
1197ca3df1e65f3c380f8abc10ca43bf
You can just select reinstall, backup configs, and reapply 1.32. Everything else should stay intact.Zyte wrote:ehm.. is there a less destructive way?
Misantropia, if you are certain it is about the pak1-8.pk3 files in baseq3/, and not about any of the mod files, wouldnt it be better to replace the existing pak files with older ones from a backup cd, so i can keep my osp - and other mod's - settings intact?
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In addendum to axbaby:
Code: Select all
1197ca3df1e65f3c380f8abc10ca43bf baseq3/pak0.pk3
48911719d91be25adb957f2d325db4a0 baseq3/pak1.pk3
d550ce896130c47166ca44b53f8a670a baseq3/pak2.pk3
968dfd0f30dad67056115c8e92344ddc baseq3/pak3.pk3
24bb1f4fcabd95f6e320c0e2f62f19ca baseq3/pak4.pk3
734dcd06d2cbc7a16432ff6697f1c5ba baseq3/pak5.pk3
873888a73055c023f6c38b8ca3f2ce05 baseq3/pak6.pk3
8fd38c53ed814b64f6ab03b5290965e4 baseq3/pak7.pk3
d8b96d429ca4a9c289071cb7e77e14d2 baseq3/pak8.pk3
That MD5 list is awesome. I've added an article for them in the wiki: http://fps-media.com/q3wiki/index.php?title=MD5
"Maybe you have some bird ideas. Maybe that’s the best you can do."
― Terry A. Davis
― Terry A. Davis
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