some ati 1800xt info(psst soapboy)..
some ati 1800xt info(psst soapboy)..
http://www.techpowerup.com/reviews/ATI/R5XX/3
of course they play up their hardware some but look at the FEAR benchmarks. the 1800xt beats the 7800gtx by 80% in 1600x1200 4xaa, 8xaf.
3 different hdr modes. ultra high AF, 32 bit precision always on.
should be some nice cards. it seems they are pushing the 512meg cards out for cheap on the mid-high range models.
of course they play up their hardware some but look at the FEAR benchmarks. the 1800xt beats the 7800gtx by 80% in 1600x1200 4xaa, 8xaf.
3 different hdr modes. ultra high AF, 32 bit precision always on.
should be some nice cards. it seems they are pushing the 512meg cards out for cheap on the mid-high range models.
-
- Posts: 6926
- Joined: Thu Feb 10, 2000 8:00 am
Hell, the X1600XT looks like it would offer a nice upgrade from my 9800 Pro. And it's got an MSRP of $250. Which means I can probably get one under $200. There's no way I can afford any X1800 series card. Unless there is a huge price war between the X1800XL and the 7800GT and they go below $300...and then I'm pushing it.
notice the emphasis they put on image quality without the big speed hits we are normally used to.
thats what i like, it's all about IQ.
anyways there is some new alpha texture AA modes that will be put into all r300 cards and up. things like fences, trees will get AA without a noticable performance hit. you can enable it now with ati tray tools and 5.9 drivers. looks really nice on bf2.
thats what i like, it's all about IQ.
anyways there is some new alpha texture AA modes that will be put into all r300 cards and up. things like fences, trees will get AA without a noticable performance hit. you can enable it now with ati tray tools and 5.9 drivers. looks really nice on bf2.
[size=75]i never meant to give you mushrooms girl[/size]
-
- Posts: 6926
- Joined: Thu Feb 10, 2000 8:00 am
yea, i'm in the same boat.. i sold my old hardware ( Athlon 1800+ @ 2.0ghz, Asus A7n8x-e delux etc ) on a kinda rush, so i had to pick up a AGP based AMD 64system only because i dident want to dump another $300 for a pci-e card.Psyche911 wrote:Hell, the X1600XT looks like it would offer a nice upgrade from my 9800 Pro. And it's got an MSRP of $250. Which means I can probably get one under $200. There's no way I can afford any X1800 series card. Unless there is a huge price war between the X1800XL and the 7800GT and they go below $300...and then I'm pushing it.
Meh, I'll Live with my 9800 pro for a little longer.

http://www.hothardware.com/viewarticle. ... =734&cid=2
nVIDEA still sounds like the market leader for openGL at least,
nVIDEA still sounds like the market leader for openGL at least,
"Liberty, what crimes are committed in your name."
this is why i won't discuss it anymore. no offense dave. and the rest of you should get off the crack pipe.DiscoDave wrote:From what i can see from the 1800xxt, they're not that better from the 7800gt series, aparrently they have less pipelines than the original series.
Even the top the op 1800 series struggles to keep up with the 7800gt card.
Game retails, we will see real numbers..
its an ATI sell sheet.. AND the FEAR DEMO is just that, a demo which isnt optimized for EITHER card..
Happy for ATI if they actually pull it off, but until retail comes out for either of those, its just smoke up the ass..
Oh, and lets see benchmarks when they come out for the cards, and not some sell sheets made by ati..
its an ATI sell sheet.. AND the FEAR DEMO is just that, a demo which isnt optimized for EITHER card..
Happy for ATI if they actually pull it off, but until retail comes out for either of those, its just smoke up the ass..
Oh, and lets see benchmarks when they come out for the cards, and not some sell sheets made by ati..
[size=75][i]I once had a glass of milk.
It curdled, and then I couldn't drink it. So I mixed it with some water, and it was alright again.
I am now sick.
[/i][/size]
[img]http://img162.imageshack.us/img162/3631/171164665735hk8.png[/img]
It curdled, and then I couldn't drink it. So I mixed it with some water, and it was alright again.
I am now sick.
[/i][/size]
[img]http://img162.imageshack.us/img162/3631/171164665735hk8.png[/img]
Actually, sites are saying the FEAR demo doesn't show the final game's performance on either hardware. It's believed to even out somewhat by the time it's released.
And shadd, I've read that too, about the extra RAM causing the huge power consumption (I think 40 watts higher than the GTX?). We'll have to see what the X1800XT 256MB uses when it arrives.
And shadd, I've read that too, about the extra RAM causing the huge power consumption (I think 40 watts higher than the GTX?). We'll have to see what the X1800XT 256MB uses when it arrives.
woah just watched this demo from ati. it's 90 megs or so video of realtime rendering on x1800 series.
i know it's a tech demo and not too concerned if the cards can really do it in games or not. it's just a really awesome piece of work worth watching regardless if youre interested in graphics cards.
http://www2.ati.com/multimedia/radeonx1 ... p-v1.1.zip
i know it's a tech demo and not too concerned if the cards can really do it in games or not. it's just a really awesome piece of work worth watching regardless if youre interested in graphics cards.
http://www2.ati.com/multimedia/radeonx1 ... p-v1.1.zip
http://www.hexus.net/content/item.php?item=3668
hmm, ati's x1800xt beating nvidia's 7800gtx in doomIII at 1280 rez and up with aa.
supposedly a generic openGL AA fix that fixes performance by up to 35%.
if it gets 100% verified that is.
hmm, ati's x1800xt beating nvidia's 7800gtx in doomIII at 1280 rez and up with aa.
supposedly a generic openGL AA fix that fixes performance by up to 35%.
if it gets 100% verified that is.
ATI Technologies have this morning made a tool available to HEXUS which supposedly improves scores in most OpenGL games when antialiasing is enabled at high resolution. Improvements 'of up to 35%' in Doom3 are explicitly mentioned by sources within ATI. The tool seemingly changes the way the graphics card maps and accesses board memory to better deal with handling AA sample data.
As well as supporting Doom3, the tool is said to increase performance in all OpenGL titles when using antialiasing. With Doom3 the poster child for that graphics API, ATI's willingness to promote the increases in that application in particular are understandable.
The fix will shortly be rolled into CATALYST 5.11 according to ATI sources and a beta drop of that driver will be made available for testing in due course, before the final WHQL driver from Terry Makedon's CATALYST team is made available for public download in November.