So - a few simple things -
In the first few levels, I've noticed pretty much every single room has flickering lights. As dumb as this sounds, every flicker is supposed to be there, right? The reason I ask is that I've played games where I discovered what I thoguht was an intentional flicker was actually a graphics bug.
The darkness - it seems a bit unnatural, even for a 'dark' game, at times. The light seems spotty - you'll be talking to a guy at one angle and see his whole face, then he'll move a bit and you can't see any detail on his face. Boxes, walls, etc...all too often I see pretty much no detail other than an outline. WHen I compared Doom3 to on my LCD to Doom3 on my CRT, I noticed that things were more difficult to see on the LCD. Anyone else noticed differences in this between CRTs and LCDs?
Audio - any way to adjust volume for music, voice, effects, etc. separately in a cfg? The voices are often drowned out in the music and gunfire.
Thanks.
Some basic questions
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