Only hack to get past this problem, is to use a teleporter. (trigger teleport|weapon_clip|target_position) Watch out with two-way trafic though, I got sound disstortions. I reccon this was because the triggers overlapped somewhat, and/or the destinations being to close to eachother.
Hr.O wrote:Only hack to get past this problem, is to use a teleporter. (trigger teleport|weapon_clip|target_position) Watch out with two-way trafic though, I got sound disstortions. I reccon this was because the triggers overlapped somewhat, and/or the destinations being to close to eachother.