Multiple Weapon Bind Syntax

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DegreeZ
Posts: 5
Joined: Fri Oct 21, 2005 4:10 pm

Multiple Weapon Bind Syntax

Post by DegreeZ »

Normally, you would bind a weapon like this:

bind "c" "_impulse6"

However, I want to bind multiple weapons to a single bind. Something like this:

bind "c" "_impulse6, _impulse7"

So, when "c" is pushed, it switches to weapon "impulse6", if i do not have the "impulse6" weapon, it will go to "impulse7". I have done this in Half-Life/Counter-Strike using the above syntax. I'm pretty sure you are able to do it in Quake, just not quite sure about the syntax.
R00k
Posts: 15188
Joined: Mon Dec 18, 2000 8:00 am

Post by R00k »

Look in the Binds, Commands, CVARs & Scripts thread, this is a known issue and any updates will probably be posted there:

http://www.quake3world.com/forum/viewtopic.php?t=11855
DegreeZ
Posts: 5
Joined: Fri Oct 21, 2005 4:10 pm

Post by DegreeZ »

So, it is impossible to do at the moment?
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