Does sound tweaks work?

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reefsurfer
Posts: 4065
Joined: Sat Mar 08, 2003 8:00 am

Does sound tweaks work?

Post by reefsurfer »

seta s_force22kHz "1"
seta s_clipVolumes "1"

Seen these in D3 cfg and the explanation is:

s_force22kHz [0,1] - If set to 1, this forces lower quality (22kHz) audio, which reduces sound quality but improves performance.

s_clipVolumes [0,1] - When set to 1, this removes sounds which cannot be heard which provides optimal performance.
TwR|Slice
Posts: 47
Joined: Fri Oct 21, 2005 8:34 pm

Post by TwR|Slice »

i don't belive in this because sound is secondary in this game ... i tried this tweak and got no performance enhancement.
I'm not shure but is it possible to minimize the geometric detail like in Q3 ?
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