theres ur problem...RedAlley wrote:My cpu is a 2.8ghz p4 ht.
Getting the most FPS I can...
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The reason why you are getting bad fps is because of your CPU & your video card. Ati cards don't work that well with OpenGL/Id games, at least not as well ast Nvidia. Also 2.0Ghz is the bare minimum, 2.8 isn't that much better then 2.0Ghz.
Wait for newer drivers for your video card, maybe upgrade your cpu in the future.
Wait for newer drivers for your video card, maybe upgrade your cpu in the future.
Worth a try, doesn't effect me at all.Bdw3 wrote:Only thing coming to mind right now. It was added to XP with SP2.RedAlley wrote:DEP?
http://support.microsoft.com/kb/875352
I remember there being an issue with Q3 frame rates being lower with SP2, disabling DEP seemed to fix some of the problems…
Disable it thusly:
Open boot.ini (located in the root of disc C:\.)
multi(0)disk(0)rdisk(0)partition(1)\WINDOWS="Microsoft Windows XP Professional" /noexecute=optin /fastdetect
should be changed to
multi(0)disk(0)rdisk(0)partition(1)\WINDOWS="Microsoft Windows XP Professional" /noexecute=AlwaysOff /fastdetect
restart
I don't get any difference but, it's worth a shot.
Quake4 is using a modified version of Doom3, Doom3 has very small environments while Quake4 is slightly more open. Take a look at the minimum requirements for each game.
Doom3
A 1.5 GHz Intel Pentium 4 chip or AMD Athlon 1500
384 MB RAM
An nVidia GeForce 3 graphics card or better; or an ATI Technologies 8500 or better
Quake4
Pentium 4 2.0 GHz or Athlon XP 2000+ Processor
512MB RAM
Hardware Accelerated video card and the latest drivers:
o ATI Radeon 9700
o ATI Radeon X300 Series
o ATI Radeon X550 Series
o ATI Radeon X600 Series
o ATI Radeon X700 Series
o ATI Radeon X800 Series
o ATI Radeon X850 Series
o NVIDIA GeForce 3/Ti Series
o NVIDIA GeForce 4/Ti Series
o NVIDIA GeForce FX Series
o NVIDIA GeForce 6 Series
o NVIDIA GeForce 7 Series
Also Quake4 runs much better on Nvidia cards, it's the same with Doom3. Wait for 5.11, they are supposed to give better OpenGL support.
Doom3
A 1.5 GHz Intel Pentium 4 chip or AMD Athlon 1500
384 MB RAM
An nVidia GeForce 3 graphics card or better; or an ATI Technologies 8500 or better
Quake4
Pentium 4 2.0 GHz or Athlon XP 2000+ Processor
512MB RAM
Hardware Accelerated video card and the latest drivers:
o ATI Radeon 9700
o ATI Radeon X300 Series
o ATI Radeon X550 Series
o ATI Radeon X600 Series
o ATI Radeon X700 Series
o ATI Radeon X800 Series
o ATI Radeon X850 Series
o NVIDIA GeForce 3/Ti Series
o NVIDIA GeForce 4/Ti Series
o NVIDIA GeForce FX Series
o NVIDIA GeForce 6 Series
o NVIDIA GeForce 7 Series
Also Quake4 runs much better on Nvidia cards, it's the same with Doom3. Wait for 5.11, they are supposed to give better OpenGL support.
I have to say 1 thing, I find that single player runs fine for me. But multiplayer is pretty unplayable. They didn't fix the netcode, you really need lower then 100 ping to play the game and a solid system to run it. I hope there is a fix but I doubt it, it's too bad because Quake3 had really good netcode imo.
Last edited by shiznit on Sat Oct 22, 2005 10:25 pm, edited 1 time in total.
If you got 60 fps in low and 30 in high on the same resolution then I would say it's your video card. But since you are getting very similar fps (like me) then I think it has to do with your CPU.
Try benching all resolutions 640, 800, 1024. See if you get any big jumps in fps.
Also don't foget Ultra is for 512Mb video cards, no one should really be running it.
Try benching all resolutions 640, 800, 1024. See if you get any big jumps in fps.
Also don't foget Ultra is for 512Mb video cards, no one should really be running it.
Last edited by shiznit on Sat Oct 22, 2005 10:24 pm, edited 1 time in total.
can someone post a cfg or post the commands, but only the commands for video tweaking, or anything that make the game more smooth.i only find complete configs.cgf . then i must discover whats the videos commands, and whats the action commands. then i need rebuild the cfg. i would like a list with the video commands, then ill can test 1 by 1, and the nearest i found, was a d3 tweak hosted by guru3d i think.
tnks
tnks
Take a look at this http://www.upsetchaps.cjb.net/home.htmlDeath_Gun wrote:can someone post a cfg or post the commands, but only the commands for video tweaking, or anything that make the game more smooth.i only find complete configs.cgf . then i must discover whats the videos commands, and whats the action commands. then i need rebuild the cfg. i would like a list with the video commands, then ill can test 1 by 1, and the nearest i found, was a d3 tweak hosted by guru3d i think.
tnks
This is what I use:
Best Visual Compromise / FPS Compromise Config
Code: Select all
//Framerate and Visual Tweaks
seta image_usePrecompressedTextures "1"
seta image_useCompression "1"
seta image_downSizeLimit "512"
seta image_ignoreHighQuality "1"
seta image_downSizeBumpLimit "512"
seta image_downSizeSpecularLimit "128"
seta image_downSizeBump "1"
seta image_downSizeSpecular "1"
seta image_downSize "1"
seta image_lodbias "0"
seta image_preload "1"
seta r_useCachedDynamicModels "1"
seta r_skipBump "0"
seta r_skipPostProcess "0"
seta r_skipSpecular "0"
seta r_skipNewAmbient "1"
seta r_skipParticles "0"
seta r_multiSamples "0"
seta r_shadows "0"
seta r_useOptimizedShadows "1"
seta r_useTurboShadow "1"
seta g_projectilelights "1"
seta g_skipParticles "0"
seta g_decals "0"
seta g_muzzleFlash "1"
seta g_doublevision "0"
seta g_showPlayerShadow "0"
seta image_anisotropy "1"
seta ui_showGun "1"
seta image_filter "GL_LINEAR_MIPMAP_NEAREST"
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Like I said it's a CPU issue.RedAlley wrote:I timedemo'd the Ultra settings to show you no matter what settings I put it on the fps change is minimal. I can crank up AA and see no decrease in fps. Btw... the low time demo is at 640x480 while the high time demo is at 1024x768 and I see a 1 fps difference.
http://www.quake3world.com/forum/viewtopic.php?t=12185
This is what I hate about q4, it's barley using any of my ram but all my cpu. So I get the same fps on most settings.
Tweaked 800x600
Ugly Low 640x480
Ultra 1024x768
[lvlshot]http://img484.imageshack.us/img484/6633 ... ra17kr.jpg[/lvlshot]
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The low FPS is about a big BUG in the codings of Quake 4 !
I don't know if its in SP too but definetly in MP!
id-software made a big mistake in the pre-cache area, thegame loads the map but it does not cache textures, models, items and projectiles so the computer must load this while gaming.
The second mistake is that the Memory usage is always at 0!
I tryed hundreds of commands in com_, r_, g_, cm_ a.s.o. are not legal in MP-MODE so i guess its not a config problem, rather its a coding problem. I think i will report this to id- or ravensoftware and hope they will fix it.
Was there a similar problem with doom3-MP ?
I don't know if its in SP too but definetly in MP!
id-software made a big mistake in the pre-cache area, thegame loads the map but it does not cache textures, models, items and projectiles so the computer must load this while gaming.
The second mistake is that the Memory usage is always at 0!
I tryed hundreds of commands in com_, r_, g_, cm_ a.s.o. are not legal in MP-MODE so i guess its not a config problem, rather its a coding problem. I think i will report this to id- or ravensoftware and hope they will fix it.
Was there a similar problem with doom3-MP ?
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- Joined: Tue May 07, 2002 7:00 am