Go make a demo (netdemo or demo) and make sure you fire off a rocket/nade or two and stand somewhere you can see a shadow/your shadow. Timedemo it and watch how the shadows are gone, the projectile smoke is missing and likely a few others things I'm just not noticing*. In my own personal testing I seem to be getting about an average of 20 extra frames in the timedemo compared to what the frames actually were when I recorded the demo. I get 40-45 frames per second, top of map by gl on Over The Edge when in game. Same settings, but timedemo a recording of the same thing, I get 60-65.
Perhaps this is why they never included a demo with the game?
*on a side note, I'd be happy to get those frames with those visuals, because with the exception of the projectile smoke, pretty much everything else looks the same as my mp settings anyway
