What's up with the CTF colors? Why are they Green and Orange? WTF? Why not Red and Blue like before? Red and Blue stood out, you knew who your enemy was. Now I have to squint to see if the guy coming at me is an good guy or bad guy. I suppose I could get used to it, but why change it?
Love the Green and Orange.. out with the old, in with the new.
Vanity fair says green and orange is back in fashion... you guys aint following fashion? :icon6:
Green and orange suck balls for me. I can't differentiate between them easily enough. Daltonism, innit. You know those colour spot tests where you're supposed to see a number in the green/orange dots? I can't see them. I can't tell the difference between friend or foe in team Q4 either, unless I can see the little icon above their head. If they're carrying a flag, forget it because the flag obscures a view of the icon, so I just shoot away. Fine when the server doesn't have team damage on, but not so good when it does...
I honestly think green and orange would work fine if they were just brighter colors. The color is only on parts of the armor, and the color that is there is so dark, flat and dingy that you can't tell until someone is close to you without zooming.
But it's no problem at all to tell the difference between the two bases by color, because the flares are a lot brighter. If the teams' armor was that bright (not illuminating obviously, but the same shade/intensity), then I don't think it would be nearly as big a problem.
I tell ya, I get a laugh out of these "competitive" people who are against cheating but want bright skins! Give me a freakin' break!
Anyway, I think the change up of green and orange is fine, but as was mentioned, I think the colors should stand out a little more (but not full brights).