Many reviewers throw their low score on the fact that Quake 4 brings nothing new to the table. I don't think that should weigh in as heavy as many reviewers let it. It might not bring new stuff to the table, but it executes all the tried game mechanics so well that a higher score than a 7 should be in order IMO (an 8 at least).
IMO, it's very rare for a developer to release a game that has all the technical eye-candy of Q4, and still make it so goddamned fun. That's where it scores in my book, because of the SP game. The multi is great too, but I can see why it wouldn't get the best scores - Q3's didn't either, but the mods and maps will be coming for it soon enough.
Quake 4 really did fucking amazing, i cant believe just hwo much fun it was. I was hooked from the first second until the end... Well, the end boss at least. Kinda went downhill there
It doesn't do anything new. But it doesn't everything (apart from driving) perfectly.
R00k wrote:I posted, but I couldn't tell if you were really wanting to know something, or if you were just being sarcastic toward odium, so I deleted it.
+JuggerNaut+ wrote:lame with the decimals. why don't they just extend it to 1/100th's if they're going to be that stupid.
LOL, you would come in and criticize their method of notation.
7.2 is like a 72 on a high school exam - game reviews shouldn't be that specific?
that's exactly my point. if you're going to be so definitive, then screw a "1-10" rating and go 1-100. people generally use decimals in rating systems because they can't make up their mind which way they want to go.