TIPS: Start to Stop

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clkou
Posts: 41
Joined: Wed Oct 19, 2005 1:51 pm

TIPS: Start to Stop

Post by clkou »

What are some tips for getting your player from stopped to full speed as quickly as possible? Even though Quake 4 is relatively new, if anyone has some demos or could make some, that would be beneficial.
- Jason
o'dium
Posts: 11712
Joined: Sun Mar 25, 2001 8:00 am

Post by o'dium »

10+ years of jumping.
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Foo
Posts: 13840
Joined: Thu Aug 03, 2000 7:00 am
Location: New Zealand

Post by Foo »

Be facing 45-to-90 degrees away from the direction you want to travel in, then make a brief movement forwards, then forwards + sideways (on the keys). While doing this curve the mouse/your view into the direction you want to travel, and jump when you're maybe 10 degrees off target. By continuing to hold forwards + sideways, and gently curving the mouse the final 10 degrees, you'll have picked up a lot of forwards momentum and be in position to carry on strafe jumping.
"Maybe you have some bird ideas. Maybe that’s the best you can do."
― Terry A. Davis
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