1) Yes.
2) 8.5 (I've only played a few hours, just been to busy. Oh, here comes the weekend, gonna git down some q4 action for sure :P)
3) Like I said I just played a couple of hours (2hrs tops tbh), but what I didn't like in the SP was the speed of movement. Strafejumping is completely impossible(like doom3) dunno why this was done since its quake and quake 2 had strafe jumping in SP, odd that this don't. Was annoyed about that :/
Just played a few min MP, mostly ctf, I miss the old q3 ctf feel of it and the maps are ok, but 3 out of the 5 seems to similar in design.
The dm map bloodworks really looks nice, and also the possibility of strafing around is awesome. What I REALLY miss are more models like Q3, I really miss the variety of different models; like klesk, orb, lucy. Not that those are my fav. models, but I really would apreciate if the models were more different, seem it just like a modified version of sarge all the way, felt that was kinda crap.
I really hate that you can't strafe up stairs, for example on over the edge, grrrr :icon33:
Still, the strafing and movement of q4 rocks, and ofcourse its different from q3, but it just takes time to get used to. I allways felt the movement in Q3 OSP was way better than the reg BASEQ3, at times I feel the movement in Q4 is better than Q3 OSP and definitivly better than BASEQ3. Thats a major plus.
All in all, I really hope that this game will be my new found one, cuz I've been a huge Q3 fan for years, and both Q1 and Q2 rocks in their own way( the Q2 mushroom cloud explosion is a classic

) hopefully it will be close to Q3 MP ways, tho I really don't believe it can be better as Q3 (for me atleast) was THE multiplayer FPS out there. I never liked CS tho, no offence to u guys. More maps and a different set of models would be great.
All in all, 2 thumbs up for this game, even tho I've only played it for a few hours.
Nice job.
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