Amazing story about q3

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a13n
Posts: 1672
Joined: Thu Feb 10, 2005 2:08 am

Amazing story about q3

Post by a13n »

Hey, this is really amazing.
A while back I stopped playing q3(as well as ut2003).
Note I have played q3 almost everyday till that time.
1 week or so had passed.
Then I allowed myself to play q3 again.
I clicked skirmish then chose q3dm17 for bot play.
It was really fun, incredibly fun than expected. :icon28:
It is quite curious how long can this phenomenon continue again and again. :icon25:
CheapAlert
Posts: 448
Joined: Tue Mar 19, 2002 8:00 am

Post by CheapAlert »

of course

q3a shows that you don't need gimmicks like alternate fire and headshots to have a great well balanced game.
Leader and director of the [url=http://cheapy.deathmask.net]OpenArena[/url] project which is a free software version of q3a designed for hobo fagts
a13n
Posts: 1672
Joined: Thu Feb 10, 2005 2:08 am

Post by a13n »

Agreed.
Most of the mods are too complicated to play, especailly class based ones as well as cpma.
(BTW class really sucks both in virtual and real. )
They must be created by deeply bathed quakers.
[xeno]Julios
Posts: 6216
Joined: Fri Dec 10, 1999 8:00 am

Post by [xeno]Julios »

what exactly is a deeply bathed quaker, if you don't mind me asking...
+JuggerNaut+
Posts: 22175
Joined: Sun Oct 14, 2001 7:00 am

Re: Amazing story about q3

Post by +JuggerNaut+ »

a13n wrote:Hey, this is really amazing.
A while back I stopped playing q3(as well as ut2003).
Note I have played q3 almost everyday till that time.
1 week or so had passed.
Then I allowed myself to play q3 again.
I clicked skirmish then chose q3dm17 for bot play.
It was really fun, incredibly fun than expected. :icon28:
It is quite curious how long can this phenomenon continue again and again. :icon25:
so you stopped for a week.


k.
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