Quake 4 [MP] DA-Prison Abuse

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Zombie13
Posts: 103
Joined: Sat Feb 26, 2005 1:33 pm

Quake 4 [MP] DA-Prison Abuse

Post by Zombie13 »

Hey guys, thought I'd let you know I've released my new Quake 4 mp map DA-Prison Abuse fast 1 on 1 map, and suitable for 4-5 players.

Image
Image

http://zombie.planetdoom.gamespy.com/dapa.htm

Cheers

Z
AfterDeath
Posts: 5
Joined: Thu Oct 27, 2005 11:00 pm

Post by AfterDeath »

I just downloaded and gave it a run on a 1 on 1 lan game. It was a lot of fun. Everything flowed well and the action never slowed.

I like it. I agree that 4 or 5 would probably over crowd this map though.
Zombie13
Posts: 103
Joined: Sat Feb 26, 2005 1:33 pm

Post by Zombie13 »

Yeah 4-5 for pub spammy games :P

Z
reefsurfer
Posts: 4065
Joined: Sat Mar 08, 2003 8:00 am

Post by reefsurfer »

Freakaloin wrote:a 1v1 map suitable for 4 or 5 players? hmm...although I'm gayer than gay...shouldn't it be suitable for 1-2 players?
1-2 people?
How can it be suitable for 1 person you retarded housewife :olo:
Freakaloin
Posts: 10620
Joined: Tue May 07, 2002 7:00 am

Post by Freakaloin »

comprehend...I'm a moron.
Plan B
Posts: 3599
Joined: Thu Jan 11, 2001 8:00 am

Post by Plan B »

Did you map this for D3 and port it?

Looks pretty spiffy.


What's with the rock wall though, when there's sky behind, instead of mountainage?
Seems weird.
DiscoDave
Posts: 1645
Joined: Wed Feb 09, 2005 4:33 pm

Post by DiscoDave »

Freakaloin wrote:reefsurfer seems to dumb to comprehend...
"too" not "to"

Fool.
RedAlley
Posts: 80
Joined: Fri Oct 21, 2005 8:21 pm

Post by RedAlley »

Looks great.... someone please set up a server!
phantasmagoria
Posts: 8525
Joined: Wed Oct 22, 2003 7:00 am

Post by phantasmagoria »

DiscoDave wrote:
Freakaloin wrote:reefsurfer seems to dumb to comprehend...
"too" not "to"

Fool.
um, no
[size=85]
HateFactor
Posts: 357
Joined: Tue Nov 27, 2001 8:00 am

Post by HateFactor »

Looks great. :icon14:
Zombie13
Posts: 103
Joined: Sat Feb 26, 2005 1:33 pm

Post by Zombie13 »

riddla wrote:Looks cool, I'm also curious if you worked on this prior to Q4 and ported it.
It was a layout I had floating around I only used in a couple of Doom 3 2v2 mini comps, the layout is very very different, a lot more open in this version.

Z
odds
Posts: 15
Joined: Tue Oct 25, 2005 12:42 am

Post by odds »

Awesome, keep up the good work. :)
Wizard .3
Posts: 529
Joined: Sun Mar 19, 2000 8:00 am

Post by Wizard .3 »

phantasmagoria wrote:
DiscoDave wrote:
Freakaloin wrote:reefsurfer seems to dumb to comprehend...
"too" not "to"

Fool.
um, no
He means the first 'to'.
DiscoDave
Posts: 1645
Joined: Wed Feb 09, 2005 4:33 pm

Post by DiscoDave »

phantasmagoria wrote:
DiscoDave wrote:
Freakaloin wrote:reefsurfer seems to dumb to comprehend...
"too" not "to"

Fool.
um, no
:rolleyes:
RedAlley
Posts: 80
Joined: Fri Oct 21, 2005 8:21 pm

Post by RedAlley »

Looks great... maybe id/raven will include 5 of the best usermade maps in a patch in the next couple of months when the map making gets rolling.
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Eraser
Posts: 19174
Joined: Fri Dec 01, 2000 8:00 am

Post by Eraser »

very nice. Has a real Quake 2 ish look going on there.
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