Mod needs help!

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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v0rt3x
Posts: 1
Joined: Tue Nov 01, 2005 11:00 am

Mod needs help!

Post by v0rt3x »

Hi Guys,

I'm new at Quake3World, and haven't seen a single post alike - I hope I didn't miss any forum rules :confused:

anyways,

Our mod Team, currently focused on Half-Life 2, Homeworld 2 and Quake III (respectively) is looking for Mappers, Texture Artists and Modellers alike!

The Team will kick off in January going public, but preparations are running.

We're an international team of Mappers & Modellers at the moment, but are looking for experienced talents in all areas to work on several projects which are currently bound to a non-disclosure agreement.

If you're curious, and interested to help out full-time - please contact me.

The most needed position at the moment is a webmaster!
Our site (currently 30-40 pages) needs maintanence and a larger code-review and re-write!!

greetz,
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[url=http://web146.server-drome.de/]. : Deep Velocity Studios : .[/url]

[color=#000000]Administration[/color]
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Foo
Posts: 13840
Joined: Thu Aug 03, 2000 7:00 am
Location: New Zealand

Post by Foo »

I've sent you a PM :)

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