Quake in your browser

Open discussion about any topic, as long as you abide by the rules of course!
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+JuggerNaut+
Posts: 22175
Joined: Sun Oct 14, 2001 7:00 am

Quake in your browser

Post by +JuggerNaut+ »

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Foo
Posts: 13840
Joined: Thu Aug 03, 2000 7:00 am
Location: New Zealand

Post by Foo »

Heh, cute.

It's faked up though... It's not running from a proper quake BSP or anything :(

Someone made an browser-based Q3 implementation which could read BSPs... ages ago. I dont have the URL anymore :(
"Maybe you have some bird ideas. Maybe that’s the best you can do."
― Terry A. Davis
boo
Posts: 248
Joined: Tue Feb 08, 2005 3:49 pm

Post by boo »

I get a message saying active x controls are prohibited :(
Would you like some OJ?
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DooMer
Posts: 3068
Joined: Thu Dec 23, 1999 8:00 am

Post by DooMer »

awesomely awesome.
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vesp
Posts: 1337
Joined: Thu Mar 23, 2000 8:00 am

Post by vesp »

is it just me or is the screen size ridiculously small.
and the fov :o
o'dium
Posts: 11712
Joined: Sun Mar 25, 2001 8:00 am

Post by o'dium »

Would be great if it wasn't for FOV...
AmIdYfReAk
Posts: 6926
Joined: Thu Feb 10, 2000 8:00 am

Post by AmIdYfReAk »

*is still waiting for it to load*
CheapAlert
Posts: 448
Joined: Tue Mar 19, 2002 8:00 am

Post by CheapAlert »

this guy is wierd

he also made a "Heretic" and "Deus Ex" shockwave 3d crap thing, which act nothing like their games

i mean what's the point
Leader and director of the [url=http://cheapy.deathmask.net]OpenArena[/url] project which is a free software version of q3a designed for hobo fagts
brisk
Posts: 3801
Joined: Sun May 07, 2000 7:00 am

Post by brisk »

yep, fov kills it.
Guest

Post by Guest »

Thats interesting but yeah, the fov is fucked up and it doesnt look like its real 3d.
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