Quake 4 Fortress
What the fuck do you care for. You play in force models with tank jr and all effects off in uber shitty graphics mode :icon27:Duhard wrote:good stuff :icon14:
Can you imagine q3dm13 looking like this?
[lvlshot]http://www.q4f.net/images/engbat2.jpg[/lvlshot]
..if only they would remake the maps that matter instead of the goofy maps aka q3dm17...
when d3 fortress was started, iirc the guy in lead had no experience modding and no claim to the fortress IP but just wanted to make a fortress mod for d3, put up a website and announced he was doing it, relying on the brand to attract talent. maybe not the case...dont know the guy, and if it works who cares, but i remember kinda seeing it announced a few days after d3 release date was given, reading the base teams' creds and thinking, what right do they have to lay claim to it...'not interested'. i see they are looking for talented developers again...
to be honest that's the only impressive screenshot there.Duhard wrote:good stuff :icon14:
Can you imagine q3dm13 looking like this?
[lvlshot]http://www.q4f.net/images/engbat2.jpg[/lvlshot]
..if only they would remake the maps that matter instead of the goofy maps aka q3dm17...
The rest of the maps look like box shaped rooms connected together.
I have to say i'm with eraser here. That shot only looks ok because it has a random particle effect going in the middle ot make it look a bit more interesting. Everything else looks ported from Quake1/2/3 with no changes hardly, and is just a box map with huge open areas and zero detail.
As for the player models, they look good but they wont look nice at all on a low poly unwrap because they require to many polygons to look good. You should of given yourself a lower target with high poly range.
As for the player models, they look good but they wont look nice at all on a low poly unwrap because they require to many polygons to look good. You should of given yourself a lower target with high poly range.
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make the time
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wtf..you think the bricks are gonna magically vanish just because I tweak my graphics so I can smash moronoids like you by 50 frags?[FTF]Pyro wrote:What the fuck do you care for. You play in force models with tank jr and all effects off in uber shitty graphics mode :icon27:
lots of morons in here...maybe misguided
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Decompiled maps
Most of the Maps for this mod are decompiled Q3F/ETF maps anyways.
Nice way to steal other peoples hardwork and call it your own.
Nice way to steal other peoples hardwork and call it your own.