New Nvidia drivers (81.94)

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Tormentius
Posts: 4108
Joined: Sat Dec 14, 2002 8:00 am

New Nvidia drivers (81.94)

Post by Tormentius »

Nvidia has released their 81.94 drivers and, among other things, they supposedly improve Q4 performance. I haven't had a chance to test them yet but post if they help your fps at all.
Version Notes:
Adds support for GeForce 7800 GTX 512 and GeForce 6800 GS
Improved performance for Quake 4
Improved performance and compatibility for Call of Duty 2
Mixed vendor support for NVIDIA SLI
TV-Out/HD-out support for NVIDIA SLI
Added support for VSync on Direct3D games when running NVIDIA SLI
Performance enhancements for dual-core CPUs
PureVideo high definition MPEG-2 de-interlacing support
Usability enhancements when connecting to an HDTV
Microsoft® DirectX® 9.0c and OpenGL® 2.0 support
For a full list of fixed and known issues please view the Release Notes
jester!
Posts: 969
Joined: Mon Oct 31, 2005 1:55 am

Post by jester! »

They didnt really help. Test demo is the ggl demo from the consolidated time demo thread.

P4 3 gig
1 gig of ram
Geforce 3 Ti 200

Old Drivers - 8.1.8.5 - 10/10/2005

28.34 default.
49.93 tweaked.

After Update

29.71 default
49.96 tweaked

Default is whatever the game gives me by default, low settings at 800x600 I think.

Tweaked is fugly mode.

So if anything it helps render shadows just a touch better.
Last edited by jester! on Wed Nov 16, 2005 1:48 am, edited 1 time in total.
dzjepp
Posts: 12839
Joined: Wed Mar 28, 2001 8:00 am

Post by dzjepp »

Game performance usually benefits the higher-end card models. Oh and hmmm, looks like they released a 512mb version of the 7800. Damn, wouldn't mind having a gig of video ram in sli mode. :drool:
Deathshroud
Posts: 2103
Joined: Tue Feb 22, 2005 6:22 pm

Post by Deathshroud »

dzjepp wrote:Game performance usually benefits the higher-end card models. Oh and hmmm, looks like they released a 512mb version of the 7800. Damn, wouldn't mind having a gig of video ram in sli mode. :drool:
For some reason I don't think that it would be used as a gig of RAM. However, I would think that both cards would need to load all the same instructions and texture sets in order to make use of SLI; hence why it would only really be 512 megs.
Psyche911
Posts: 1742
Joined: Wed Jan 02, 2002 8:00 am

Post by Psyche911 »

Yeah, you're right Death. But it sounds better the other way? :p

It is 1GB, but only used as 512.
That thing is fucking insane, though. Over 400 watts with 2 in SLI along with an A64 4400+. I'd hate to see 2 of them overclocked, along with an overclocked Prescott. Think they could top 600 watts? :olo:
Guest

Post by Guest »

Wouldn't it be better if each card processed half of the screen?
AmIdYfReAk
Posts: 6926
Joined: Thu Feb 10, 2000 8:00 am

Post by AmIdYfReAk »

Toxic, please for the love of god look shit up before you post and make more of an idiot out of your self.

Seriously.
Tormentius
Posts: 4108
Joined: Sat Dec 14, 2002 8:00 am

Post by Tormentius »

AmIdYfReAk wrote:Toxic, please for the love of god look shit up before you post and make more of an idiot out of your self.

Seriously.
:icon14:
Psyche911
Posts: 1742
Joined: Wed Jan 02, 2002 8:00 am

Post by Psyche911 »

AmIdYfReAk wrote:Toxic, please for the love of god look shit up before you post and make more of an idiot out of your self.

Seriously.
:olo: . . . . . . . . . . .:tear: <-- wiping the tear from my eye.
Deathshroud
Posts: 2103
Joined: Tue Feb 22, 2005 6:22 pm

Post by Deathshroud »

Psyche911 wrote:
It is 1GB, but only used as 512.
That is what I meant.
Magestic
Posts: 66
Joined: Wed Mar 14, 2001 8:00 am

Post by Magestic »

The 512meg version not only has more RAM, but it also got seriously higher clockspeeds for both the GPU and RAM. It's ownage, and 2 of them in SLI snapped the 3DMark record like it was nothing...
Psyche911
Posts: 1742
Joined: Wed Jan 02, 2002 8:00 am

Post by Psyche911 »

Magestic wrote:The 512meg version not only has more RAM, but it also got seriously higher clockspeeds for both the GPU and RAM. It's ownage, and 2 of them in SLI snapped the 3DMark record like it was nothing...
$1,500 later...
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