This time gameplay changes were added so the most obvious flaws of the maps are fixed and to prevent lot of remixes.
Gameplay changes ( suggested by [CB]erazor ) :
ctf1 :
- added shotgun to middle area
ctf2 :
- added haste-PU in the middle for some heated action
ctf3 :
- switched positions of rail
 > RL to make base a bit less rail extreme
> RL to make base a bit less rail extreme- changed mega to regen to give the middle room more action
all maps :
- To prevent the defensive style q4 has at default the spawns changed on most maps (all spawns were in the base in the original maps)
Technical changes :
ctf1 :
- removed 2 lights in centralroom
- added 1 ambientlight
ctf2 :
- removed 6 lights in orange base that were not on the green base
- added spawns that orange was missing
all maps :
- removed doubled lights (green light on top of orange ones, etc.)
Download :
http://XLHost.de.spamscan.tv/fps-ctf-mappack.zip
http://rapidshare.de/files/7726031/fps- ... k.zip.html
http://download.gods.eu.com/fps-ctf-mappack.zip
http://levi.teamspeak.org/dl/redirect.php?fileid=1518
http://home.arcor.de/ipxdraze/q4/maps/f ... appack.zip
thx to
god`kruemel
draze-q4
Levi\240
gonzooznog471 @

