Two quick questions!
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- Posts: 1
- Joined: Sat Nov 19, 2005 6:48 am
Two quick questions!
EDIT: My whole post was about getting "high" r_speeds of 12,000. Basically, I somehow forgot that we're in 2005 now, and so 4000-12,000 isn't a bad range to be in :P.
Well, you may still be interested in this page:
http://www.iddevnet.com/quake4/LevelEditor_Performance
It describes how to guage your map's performance and also has a link to the debug HUD that shows some nifty info.
http://www.iddevnet.com/quake4/LevelEditor_Performance
It describes how to guage your map's performance and also has a link to the debug HUD that shows some nifty info.