Editor draw distance just changed?

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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o'dium
Posts: 11712
Joined: Sun Mar 25, 2001 8:00 am

Editor draw distance just changed?

Post by o'dium »

I hit a key by mistake and dunno what it was, not the draw distance in the preview window (both realtime and preview) is VERY short, and wont pick up lights/brushes etc if they are to far away...

Whats the key :p
corsair
Posts: 972
Joined: Fri May 18, 2001 7:00 am

Post by corsair »

ctrl + [ to increase sightdistance, ctrl + ] to decrease.
And the toggle button for wether you want to be using this option (cubic clipping) or not is located 2 spots to the right of the XYZ toggle button.
o'dium
Posts: 11712
Joined: Sun Mar 25, 2001 8:00 am

Post by o'dium »

Ahhhhhhhh.... Thank you. Thank you very bloody much :D
corsair
Posts: 972
Joined: Fri May 18, 2001 7:00 am

Post by corsair »

no problem

did i write the word 'wether' properly? looks like as if i didnt, but im not sure o_O
^misantropia^
Posts: 4022
Joined: Sat Mar 12, 2005 6:24 pm

Post by ^misantropia^ »

It's "whether".
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