This is a mod, that aims to be played by clans and free players as well.
Its not going to be just another x-battle/q4max clone.
Please before you say anything that belongs to my first try,
read this thread carefully. This time, it is all clarified.
If someone still has to discuss something negative, please join #Quake4ProArena @ Quakenet.
Thanx

We have the following Goals:
- add ~20 completely new Player models .. 3-4 will be remakes of older Q games.
- adapted Weapon Skins with HUD Colors.
- improved(not so visblocking) weapon effects
- enemymodels / enemycolors
- fov 20-150
- remove weapon shot-delay
- remove strogg/marine bound models.. every model is useable from every team.
- lots of Callvote options
- different playergibs available
- a Big Map pack
- jumping upstairs
- boxjumps
- adapting weapon shot volume
- adapting weapon hit sounds.
- simple items
- item pickup pictures/text.
- different footstep sounds for every model.
- better HUD
- a few new game modes, like oneflag ctf, domination, freezetag.
- detailed Stats
- more options for server admins
Well I can't release the whole source for security reasons,
but if you ask me for a special feature, I'll send you the code.
Memberlist:
- Members:
- TTK-Bandit: Programming , Scripting, maybe Mapping too..
- Fletscher: Concept arts for new models
- aRKeycH: Modeling
- Free coworkers:
- mIKE: Maps
- bLiTz: Models
- ^misantropia^: linux programming
- Fjoggen: Server Statistic Programm
- Beta Testers: (I hope this list is still correct
)
- akiraZ
- CrinklyArse
- Lenard
- DRuM
- modelers
- animators
- skinners
- sound artists
- menu designers
- gfx artists
- mappers
- beta testers
- more ideas what to change.
If any mod wants to work in cooperation with us
(Share members, Resources, Code), we may be interested too

For Some Screenshots & other informations, visit:
Homepage
[url=irc://irc.de.quakenet.org/Quake4ProArena/]QuakeNet #Quake4ProArena[/url]