Texture theme?

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake

What texture theme would you like to have?

Poll ended at Mon Dec 05, 2005 1:59 am

 
Total votes: 0

Lukin
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Joined: Sat Jan 29, 2000 8:00 am

Post by Lukin »

I did. But it ended on creating textures phase, it didn't look cool in "Q3" - too dark and... artificial. Maybe with some shader magic could be better, but then I got no time for it.

This is what I made then:
Image
Those faces was supposed to be lights and teleports.

Map was too ugly to show.
[size=75][url=http://www.lukinonline.com]lukinonline.com[/url][/size]
spookmineer
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Post by spookmineer »

The textures as such look cool, but I can imagine it being too dark... The second from the top, left (the curly bits), looks cool.
evillair
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Joined: Sat Oct 14, 2000 7:00 am

Post by evillair »

I don't think I'll be doing Giger. With my limited 'free' time I don't want to get into something like that (takes too long to make it look good).
[url=http://evillair.net/v4]evillair.net[/url]
Lukin
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Post by Lukin »

spookmineer wrote:The second from the top, left (the curly bits), looks cool.
It took me a month or so to make this: all from scratch in Paint Shop Pro, 1024x1024 (IIRC)... and it tiles. So I understand evillair doesn't want to go into this. Real nightmare :drool:
Maybe with some 3d software it could be easier, dunno.
[size=75][url=http://www.lukinonline.com]lukinonline.com[/url][/size]
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Hipshot
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Post by Hipshot »

iIRC? Some new client around?
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
spookmineer
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Post by spookmineer »

:dork:
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Foo
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Location: New Zealand

Post by Foo »

IIRC = 'If I Remember Correctly'
"Maybe you have some bird ideas. Maybe that’s the best you can do."
― Terry A. Davis
Lenard
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Joined: Mon Aug 04, 2003 7:00 am

Post by Lenard »

I have been wondering what that meant for years. You guys have lots of those I don't see on other forums.

What's a ROFLCOPTOR?
[img]http://myspace-001.vo.llnwd.net/00555/10/05/555355001_l.gif[/img]
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Foo
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Post by Foo »

"Maybe you have some bird ideas. Maybe that’s the best you can do."
― Terry A. Davis
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Hipshot
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Joined: Sun Jan 20, 2002 8:00 am

Post by Hipshot »

Hahahaha. Well, ok, sorry for all the OFT, Evil.
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
Oeloe
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Joined: Fri Mar 19, 2004 8:00 am

Post by Oeloe »

evillair wrote:I'm thinking of some q3 inspired stuff mixed in with others.
Textures that would make a remake/remix of maps like q3dm13 possible would be nice. :)
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Hipshot
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Post by Hipshot »

Seems you have gotten alot of votes on Gothic, maybe you wanna do that, I do agree that Q4 lacks that...
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
axbaby
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Joined: Wed Dec 22, 1999 8:00 am

Post by axbaby »

i like brown bricks,my favorite texture.
tiles nicely and looks good
[color=#FF0000][WYD][/color]
evillair
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Joined: Sat Oct 14, 2000 7:00 am

Post by evillair »

Hipshot wrote:Seems you have gotten alot of votes on Gothic, maybe you wanna do that, I do agree that Q4 lacks that...
Sure looks like that's where I'll be heading...
[url=http://evillair.net/v4]evillair.net[/url]
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Scourge
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Post by Scourge »

Another gothic vote. :) I've always been a sucker for gothic themes.
Oeloe
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Post by Oeloe »

Actually i usually like the more neutral semi-gothic style of maps like ztn's blood run better than maps with skulls and pentagrams everywhere. When it's a bit subtle and not overdone, hellish and dungeon-style ornaments and flames (q3dm1) can look very good but satan's heads and crucified Jesuses on the walls are a bit too much (and too cheesy in a way) imo.

Maps that are excessively dressed with ornaments with faces, big blood smudges and such usually make a map boring for me pretty quickly. I think it's because such a map isn't primarily an arena but more of a strong themed environment.
Pext
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Joined: Thu Aug 28, 2003 7:00 am

Post by Pext »

lolocaust?

[edit]oh... page 2 :/
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