I've created a large Trigger_Hurt causing dmg of 999, instantly killing the player, as desired. However, if the player is carrying the flag, it sits on the bottom of the map (the bottom brush that seals in the map and makes up the surrounding box) for an undetermined amount of time.
Is there any Target or Trigger that will make the map return immediately back to it's home?
I believe something called nodrop exists in the common texture folder. Apply it to a big brush and put the brush in the void. I can't remember if this is exactly it :icon32: