Crashing on Recomposition Center - HELP!

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surgeon62
Posts: 573
Joined: Sun Mar 13, 2005 6:58 pm

Crashing on Recomposition Center - HELP!

Post by surgeon62 »

I crash whenever I get to the Recomposition Center map in SP. Whether I try to load the map from the console or I get to it in the SP game I get a crash to the console. Here is the last part of the console information with the errors:

[lvlshot]http://www.budgetgraphics.com/q3maps/feedback/Q4RecompError.jpg[/lvlshot]

This is weird because it seems to indicate a problem with weapons and with this not being a custom map, everything should be there.

I have tried reinstalling and also manually copying the pak002.pk4 file from the CD, but no go. I extracted the map and loaded it in the editor and it loaded there OK.

I am stumped. Any help will be greatly appreciated.
Dilbert is a documentary.
rgoer
Posts: 798
Joined: Sun Aug 17, 2003 7:00 am

Post by rgoer »

do you have any third-party mods installed?
surgeon62
Posts: 573
Joined: Sun Mar 13, 2005 6:58 pm

Post by surgeon62 »

None that I installed. However, I did play on an excessive server yesterday, but woud a server side mod cause issues?
Dilbert is a documentary.
Oeloe
Posts: 1529
Joined: Fri Mar 19, 2004 8:00 am

Post by Oeloe »

Any custom maps in your q4base folder? Move them in a different folder (q4base\new folder\) to be sure they aren't loaded and then try again. I had a trick map in q4base that disabled splash damage and selfdamage and i was wondering why my rockets and grenades didn't kill monsters in SP, until i realized it was that map. :icon32:

I hope you can fix this. Games that are crashing at the same point every time for totally unclear reasons, that's so frustrating.

Btw those spawnfunc errors remind me of the errors i got while trying to play a netdemo (cooller vs hunter). I couldn't run it until i removed almost all maps out of q4base. It might have had something to do with the tmp02 pack but i need to test it more.
Fjoggs
Posts: 2555
Joined: Fri May 03, 2002 7:00 am

Post by Fjoggs »

oo, I wanted to watch that demo. (moves maps. ;)]
rgoer
Posts: 798
Joined: Sun Aug 17, 2003 7:00 am

Post by rgoer »

excessive (if it is anything like excessive q3) could very well affect the lightning gun .def file in the SP game if the excessive .pk4s are in your q4base directory. I'll ask around the office on Monday.
surgeon62
Posts: 573
Joined: Sun Mar 13, 2005 6:58 pm

Post by surgeon62 »

I discovered that my reinstall was not clean. Several mod folders/files were left in the q4base directory when I uninstalled. I uninstalled again and deleted the Id folder and the reinstall solved the problem. Of course, I still don't know exactly what caused the problem.

Thanks for the help folks.
Dilbert is a documentary.
rgoer
Posts: 798
Joined: Sun Aug 17, 2003 7:00 am

Post by rgoer »

game mod pk4s (not maps) should go in their own directory, not into q4base--if you had excessive in q4base, then I can see where this error would be coming from
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